/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* Steve McClure, 1996, 1998
* Doug Hay, 1998
* Ron Koenderink, 2004-2009
- * Markus Armbruster, 2005-2008
+ * Markus Armbruster, 2005-2014
*/
#include <config.h>
#include <unistd.h>
#if defined(_WIN32)
-#include <winsock2.h>
-#undef NS_ALL
#include <process.h>
#include "service.h"
+#include "sys/socket.h"
#endif
+#include "chance.h"
#include "empio.h"
#include "empthread.h"
#include "file.h"
#include "journal.h"
-#include "land.h"
#include "match.h"
#include "misc.h"
-#include "nat.h"
-#include "nuke.h"
#include "optlist.h"
-#include "plane.h"
#include "player.h"
-#include "product.h"
#include "prototypes.h"
-#include "sect.h"
#include "server.h"
-#include "ship.h"
#include "version.h"
static void ignore(void);
static void crash_dump(void);
+static void init_server(unsigned, int);
static void create_pidfile(char *, pid_t);
#if defined(_WIN32)
static void loc_NTInit(void);
-static void loc_NTTerm(void);
#endif
/*
- * Lock to synchronize player threads with update and shutdown.
- * Update and shutdown takes it exclusive, commands take it shared.
+ * Lock to synchronize player threads with update.
+ * Update holds it exclusive, commands hold it shared.
*/
-empth_rwlock_t *play_lock;
+empth_rwlock_t *update_lock;
+/*
+ * Lock to synchronize player threads with shutdown.
+ * Shutdown holds it exclusive, player threads in state PS_PLAYING
+ * hold it shared.
+ */
+empth_rwlock_t *shutdown_lock;
static char pidfname[] = "server.pid";
" -e CONFIG-FILE configuration file\n"
" (default %s)\n"
" -E ACTION what to do on oops: abort, crash-dump, nothing (default)\n"
- " -h display this help and exit\n"
#ifdef _WIN32
" -i install service `%s'\n"
" -I NAME install service NAME\n"
#endif
" -s enable stack checking\n"
" -R RANDOM-SEED random seed\n"
+ " -h display this help and exit\n"
" -v display version information and exit\n",
program_name, dflt_econfig
#ifdef _WIN32
int remove_service_set = 0;
#endif
char *config_file = NULL;
+ int force_bad_state = 0;
int op, idx, sig;
- unsigned seed = time(NULL);
+ unsigned seed = 0;
+ int seed_set = 0;
oops_handler = ignore;
#else
# define XOPTS
#endif
- while ((op = getopt(argc, argv, "de:E:hpsR:v" XOPTS)) != EOF) {
+ while ((op = getopt(argc, argv, "de:E:FhpsR:v" XOPTS)) != EOF) {
switch (op) {
case 'p':
flags |= EMPTH_PRINT;
}
oops_handler = oops_hndlr[idx];
break;
+ case 'F':
+ force_bad_state = 1;
+ break;
#if defined(_WIN32)
case 'I':
service_name = optarg;
break;
case 'R':
seed = strtoul(optarg, NULL, 10);
+ seed_set = 1;
break;
case 'v':
printf("%s\n\n%s", version, legal);
}
}
+ /* silently ignore operands for backward compatibility */
+
#if defined(_WIN32)
- if ((!daemonize || flags || config_file != NULL) &&
- remove_service_set) {
+ if ((!daemonize || flags || config_file != NULL)
+ && remove_service_set) {
fprintf(stderr, "Can't use -p, -s, -d or -e with either "
"-u or -U options\n");
exit(EXIT_FAILURE);
}
if ((!daemonize || flags) && install_service_set) {
- fprintf(stderr, "Can't use -d, -p or -s with either "
- "-i or -I options\n");
+ fprintf(stderr,
+ "Can't use -d, -p or -s with either -i or -I options\n");
exit(EXIT_FAILURE);
}
if (install_service_set && remove_service_set) {
- fprintf(stderr, "Can't use both -u or -U and -i or -I "
- "options\n");
+ fprintf(stderr, "Can't use both -u or -U and -i or -I options\n");
exit(EXIT_FAILURE);
}
if (remove_service_set)
- return remove_service(service_name);
+ return remove_service(service_name);
if (install_service_set) {
program_name = _fullpath(NULL, argv[0], 0);
if (config_file != NULL)
return install_service(program_name, service_name, config_file);
#endif /* _WIN32 */
- init_server(seed);
+ if (!seed_set)
+ seed = pick_seed();
+ init_server(seed, force_bad_state);
#if defined(_WIN32)
if (daemonize != 0) {
}
#endif /* !_WIN32 */
start_server(flags);
- journal_prng(seed);
for (;;) {
sig = empth_wait_for_signal();
/*
* Initialize for serving, acquire resources.
*/
-void
-init_server(unsigned seed)
+static void
+init_server(unsigned seed, int force_bad_state)
{
- srandom(seed);
+ seed_prng(seed);
#if defined(_WIN32)
loc_NTInit();
#endif
player_init();
- ef_init_srv();
+ ef_init_srv(force_bad_state);
io_init();
init_nreport();
+ if (journal_startup() < 0)
+ exit(1);
+ journal_prng(seed);
loginit("server");
}
create_pidfile(pidfname, pid);
logerror("------------------------------------------------------");
logerror("Empire server (pid %d) started", (int)pid);
+ if (running_test_suite)
+ logerror("Configured for testing");
empth_init((void **)&player, flags);
- if (journal_startup() < 0)
- exit(1);
+ update_lock = empth_rwlock_create("Update");
+ shutdown_lock = empth_rwlock_create("Shutdown");
+ if (!update_lock || !shutdown_lock)
+ exit_nomem();
market_init();
update_init();
- empth_create(player_accept, 50 * 1024, flags, "AcceptPlayers", NULL);
+ empth_create(player_accept, 65536, flags, "AcceptPlayers", NULL);
}
/*
finish_server(void)
{
ef_fin_srv();
-#if defined(_WIN32)
- loc_NTTerm();
-#endif
journal_shutdown();
remove(pidfname);
}
shutdwn(int sig)
{
struct player *p;
- time_t now;
- int i, queues_drained;
+ time_t now = time(NULL);
+ int i;
logerror("Shutdown commencing (cleaning up threads.)");
if (p->state != PS_PLAYING)
continue;
pr_flash(p, "Server shutting down...\n");
- p->state = PS_SHUTDOWN;
+ io_set_eof(p->iop);
+ p->aborted = 1;
p->may_sleep = PLAYER_SLEEP_NEVER;
- p->aborted++;
if (p->command) {
pr_flash(p, "Shutdown aborting command\n");
}
empth_wakeup(p->proc);
}
- empth_rwlock_wrlock(play_lock);
- now = time(NULL);
+ empth_rwlock_wrlock(shutdown_lock);
empth_yield();
- for (i = 1; i <= 3; i++) {
- queues_drained = 1;
- for (p = player_next(NULL); p; p = player_next(p)) {
- if (io_outputwaiting(p->iop))
- queues_drained = 0;
- }
- if (queues_drained)
- break;
- logerror("Waiting for player output to drain\n");
+
+ for (i = 1; i <= 3 && player_next(NULL); i++) {
+ logerror("Waiting for player threads to terminate\n");
empth_sleep(now + i);
}
- for (p = player_next(NULL); p; p = player_next(p)) {
- if (io_outputwaiting(p->iop))
- logerror("Output for player %d lost", p->cnum);
- }
+ for (p = player_next(NULL); p; p = player_next(p))
+ logerror("Player %d lingers, output might be lost", p->cnum);
if (sig)
logerror("Server shutting down on signal %d", sig);
#if defined(_WIN32)
if (daemonize)
- stop_service();
+ stop_service();
#endif
exit(0);
}
loc_NTInit(void)
{
int rc;
- WORD wVersionRequested;
- WSADATA wsaData;
- wVersionRequested = MAKEWORD(2, 0);
- rc = WSAStartup(wVersionRequested, &wsaData);
+ rc = w32_socket_init();
if (rc != 0) {
- logerror("WSAStartup failed. %d", rc);
+ logerror("WSAStartup Failed, error code %d\n", rc);
exit(1);
}
}
-
-static void
-loc_NTTerm(void)
-{
- WSACleanup();
-}
#endif