/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* Steve McClure, 1996, 1998
* Doug Hay, 1998
* Ron Koenderink, 2004-2009
- * Markus Armbruster, 2005-2013
+ * Markus Armbruster, 2005-2017
*/
#include <config.h>
#include "match.h"
#include "misc.h"
#include "optlist.h"
-#include "plane.h"
#include "player.h"
-#include "product.h"
#include "prototypes.h"
-#include "sect.h"
#include "server.h"
#include "version.h"
create_pidfile(pidfname, pid);
logerror("------------------------------------------------------");
logerror("Empire server (pid %d) started", (int)pid);
+ if (running_test_suite)
+ logerror("Configured for testing");
+ else if (strstr(version, "UNKNOWN-"))
+ logerror("Warning: version number unknown");
empth_init((void **)&player, flags);