/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
*
* Known contributors to this file:
* Ken Stevens, 1995
- * Markus Armbruster, 2007-2008
+ * Markus Armbruster, 2007-2013
*/
#include <config.h>
#include <time.h>
#include "empthread.h"
-#include "nat.h"
#include "prototypes.h"
#include "server.h"
static void shutdown_sequence(void *unused);
/*
- * Initiate shutdown in MINS_FROM_NOW minutes.
- * If MINS_FROM_NOW is negative, cancel any pending shutdown instead.
+ * Initiate shutdown in @mins_from_now minutes.
+ * If @mins_from_now is negative, cancel any pending shutdown instead.
* Return -1 on error, zero when no shutdown was pending, positive
* number when a pending shutdown was modified.
*/