/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
update_init(void)
{
struct player *dp;
- int stacksize;
update_schedule_anchor = (time(NULL) + 59) / 60 * 60;
if (update_get_schedule() < 0)
dp = player_new(-1);
if (!dp)
exit_nomem();
- /* FIXME ancient black magic; figure out true stack need */
- stacksize = 100000 +
-/* finish_sects */ WORLD_X * WORLD_Y * (2 * sizeof(double) +
- sizeof(char *));
- update_thread = empth_create(update_sched, stacksize, 0, "Update", dp);
+ update_thread = empth_create(update_sched, 512 * 1024, 0, "Update", dp);
if (!update_thread)
exit_nomem();
}
update_get_schedule();
}
- /*NOTREACHED*/
}
/*