/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* pconfig.c: Print the empire configuration
- *
+ *
* Known contributors to this file:
* Julian Onions
*/
-#include <gamesdef.h>
+#include <config.h>
+
#include <stdio.h>
#include "prototypes.h"
main(int argc, char **argv)
{
if (argc > 1)
- emp_config(argv[1]);
- else
- emp_config(NULL);
-
+ if (emp_config(argv[1]) < 0)
+ exit(1);
print_config(stdout);
exit(0);
}