Play#2 output Play#2 6 0 635
Play#2 input build p 3:5,1 f2
Play#2 command build
+ Play#2 output Play#2 1 Not enough military in 3,1 (need 1 more)
Play#2 output Play#2 1 Not enough light products in 3,1 (need 1 more)
Play#2 output Play#2 1 Not enough heavy products in 3,1 (need 1 more)
Play#2 output Play#2 1 Sector 5,1 is not 60% efficient.
Play#2 command build
Play#2 output Play#2 1 Not enough light products in 1,1 (need 1 more)
Play#2 output Play#2 1 Not enough heavy products in 1,1 (need 1 more)
- Play#2 output Play#2 1 Not enough military for crew in 3,1
+ Play#2 output Play#2 1 Not enough military in 3,1 (need 1 more)
Play#2 output Play#2 6 0 630
Play#2 input move m -1,1 3 jh
Play#2 command move
Play#2 output Play#2 1 Thu Jan 1 00:00:00 1970
Play#2 output Play#2 1 CENSUS del dst
Play#2 output Play#2 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
- Play#2 output Play#2 1 1,1 * 100% 127 .. .. 100 2 0 0 0% 3 0
- Play#2 output Play#2 1 3,1 * 60% 127 .. .. 100 3 0 0 0% 7 0
+ Play#2 output Play#2 1 1,1 * 100% 127 .. .. 100 4 0 0 0% 3 0
+ Play#2 output Play#2 1 3,1 * 60% 127 .. .. 100 4 0 0 0% 7 0
Play#2 output Play#2 1 5,1 * 59% 127 .. .. 100 50 0 0 0% 11 0 1
Play#2 output Play#2 1 3 sectors
Play#2 output Play#2 6 0 621
Play#2 output Play#2 1 Thu Jan 1 00:00:00 1970
Play#2 output Play#2 1 COMMODITIES deliver-- distribute
Play#2 output Play#2 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
- Play#2 output Play#2 1 1,1 * .......... .......... 0 0 0 0 0 0 0 2 2 0
- Play#2 output Play#2 1 3,1 * .......... .......... 0 0 0 0 0 0 0 3 3 0
+ Play#2 output Play#2 1 1,1 * .......... .......... 0 0 0 0 0 0 0 2 3 0
+ Play#2 output Play#2 1 3,1 * .......... .......... 0 0 0 0 0 0 0 4 3 0
Play#2 output Play#2 1 5,1 * .......... .......... 0 0 0 0 0 0 500 500 500 500
Play#2 output Play#2 1 3 sectors
Play#2 output Play#2 6 0 621