Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#30) in 0,2 for 10 damage.
Play#0 output Play#0 1 cs cargo ship (#30) takes 8
- Play#0 output Play#0 1 cs cargo ship (#30) was damaged,
- Play#0 output Play#0 1 but it died in the attack, and so couldn't retreat!
Play#0 output Play#0 1 cs cargo ship (#30) sunk!
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#31) in 0,2 for 8 damage.
Play#0 output Play#0 1 cs cargo ship (#31) takes 6
Play#0 output Play#0 1 but could not retreat to -3,1!
Play#0 output Play#0 1 Country #1 shelled ms minesweeper (#44) in -4,4 for 11 damage.
Play#0 output Play#0 1 ms minesweeper (#44) takes 10
- Play#0 output Play#0 1 ms minesweeper (#43) cleared 3 mines in -6,4 while retreating
- Play#0 output Play#0 1 ms minesweeper (#43) retreated with a damaged friend,
- Play#0 output Play#0 1 and hit a mine in -6,4 while retreating!
- Play#0 output Play#0 1 ms minesweeper (#43) takes 29
Play#0 output Play#0 1 ms minesweeper (#44) cleared 3 mines in -6,4 while retreating
Play#0 output Play#0 1 ms minesweeper (#44) was damaged,
Play#0 output Play#0 1 and hit a mine in -6,4 while retreating!
- Play#0 output Play#0 1 ms minesweeper (#44) takes 24
+ Play#0 output Play#0 1 ms minesweeper (#44) takes 29
+ Play#0 output Play#0 1 ms minesweeper (#43) cleared 3 mines in -6,4 while retreating
+ Play#0 output Play#0 1 ms minesweeper (#43) retreated with a damaged friend,
+ Play#0 output Play#0 1 and hit a mine in -6,4 while retreating!
+ Play#0 output Play#0 1 ms minesweeper (#43) takes 24
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#10) in 0,2 for 11 damage.
Play#0 output Play#0 1 cs cargo ship (#10) takes 9
Play#0 output Play#0 1 cs cargo ship (#10) was damaged, and retreated to 1,3
Play#0 output Play#0 1 1 planes spotted over 1,1
Play#0 output Play#0 1 1 pinpoint bombing raid did 40 damage to inf infantry #30
Play#0 output Play#0 1 inf infantry #30 takes 12
- Play#0 output Play#0 1 inf infantry #30 was bombed,
- Play#0 output Play#0 1 but it died in the attack, and so couldn't retreat!
Play#0 output Play#0 1 1,1 takes 4% collateral damage
Play#0 output Play#0 1 tra train #9 takes 1
Play#0 output Play#0 1 1 planes spotted over -1,1
Play#0 output Play#0 1 Flak! Firing flak guns from unit eng engineer #44 (aa rating 1)
Play#0 output Play#0 1 1 pinpoint bombing raid did 28 damage to eng engineer #44
Play#0 output Play#0 1 eng engineer #44 takes 7
- Play#0 output Play#0 1 eng engineer #43 retreated with a bombed friend,
- Play#0 output Play#0 1 and hit a mine in 0,0 while retreating!
- Play#0 output Play#0 1 eng engineer #43 takes 3
Play#0 output Play#0 1 eng engineer #44 was bombed,
Play#0 output Play#0 1 and hit a mine in 0,0 while retreating!
- Play#0 output Play#0 1 eng engineer #44 takes 4
+ Play#0 output Play#0 1 eng engineer #44 takes 3
+ Play#0 output Play#0 1 eng engineer #43 retreated with a bombed friend,
+ Play#0 output Play#0 1 and hit a mine in 0,0 while retreating!
+ Play#0 output Play#0 1 eng engineer #43 takes 4
Play#0 output Play#0 1 1,1 takes 3% collateral damage
Play#0 output Play#0 1 tra train #9 takes 1
Play#0 output Play#0 1 1 planes spotted over 1,1
Play#0 output Play#0 1 2 40 lc light cruis 1,3 91% 0 9 0 0 0 0 0 0 -7 45
Play#0 output Play#0 1 2 41 lc light cruis 1,3 96% 0 10 0 0 0 0 0 0 108 45
Play#0 output Play#0 1 2 42 lc light cruis -4,2 95% 0 10 0 0 0 0 0 0 120 45
- Play#0 output Play#0 1 2 43 ms minesweeper -6,4 m 71% 0 7 0 0 0 0 0 0 80 40
- Play#0 output Play#0 1 2 44 ms minesweeper -6,4 m 69% 0 7 0 0 0 0 0 0 74 40
+ Play#0 output Play#0 1 2 43 ms minesweeper -6,4 m 76% 0 7 0 0 0 0 0 0 86 40
+ Play#0 output Play#0 1 2 44 ms minesweeper -6,4 m 63% 0 7 0 0 0 0 0 0 70 40
Play#0 output Play#0 1 2 50 sb submarine -9,1 67% 0 7 0 0 0 0 0 0 33 60
Play#0 output Play#0 1 2 51 sb submarine -9,1 64% 0 6 0 0 0 0 0 0 27 60
Play#0 output Play#0 1 2 52 sb submarine -9,1 73% 0 7 0 0 0 0 0 0 44 60
Play#0 output Play#0 6 0 639
Play#0 input miss s * ?mission#0 q
Play#0 command mission
+ Play#0 output Play#0 1 Thing x,y op-sect rad mission
+ Play#0 output Play#0 1 lc light cruiser (#42) -4,2 -4,2 1 is on an interdiction mission
Play#0 output Play#0 6 0 637
Play#0 input land * ?army#a
Play#0 command land
Play#0 output Play#0 1 2 40 cav cavalry 2,2 89% 9 127 -15 0 50 42% 0 0
Play#0 output Play#0 1 2 41 cav cavalry 3,1 86% 9 127 99 0 50 42% 0 0
Play#0 output Play#0 1 2 42 cav cavalry 1,1 83% 9 127 105 0 50 42% 0 0
- Play#0 output Play#0 1 2 43 eng engineer 0,0 m 97% 10 127 111 0 130 42% 0 0
- Play#0 output Play#0 1 2 44 eng engineer 0,0 m 89% 10 127 102 0 130 42% 0 0
+ Play#0 output Play#0 1 2 43 eng engineer 0,0 m 96% 10 127 110 0 130 42% 0 0
+ Play#0 output Play#0 1 2 44 eng engineer 0,0 m 90% 10 127 103 0 130 42% 0 0
Play#0 output Play#0 1 2 60 cav cavalry 3,1 73% 7 127 71 0 50 42% 0 0
Play#0 output Play#0 1 2 61 cav cavalry 0,0 100% 10 127 127 0 50 42% 0 0
Play#0 output Play#0 1 2 62 cav cavalry 0,0 100% 10 127 127 0 50 42% 0 0
Play#0 output Play#0 6 0 636
Play#0 input miss l * ?mission#0 q
Play#0 command mission
+ Play#0 output Play#0 1 Thing x,y op-sect rad mission
+ Play#0 output Play#0 1 cav cavalry #42 1,1 1,1 3 is on a reserve mission
Play#0 output Play#0 6 0 634
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye