X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=doc%2FCHANGES4.X;fp=doc%2FCHANGES4.X;h=894a2954b713871909354179c17e1e5515c10bce;hp=6943b1b3d7bd7933403f41714b900d008f4d3d43;hb=b385ed90eb521d903ef7e7c9cc62a4332cc8752d;hpb=ea94ec2f183c82a65be76f385e62bfbfe24a3f3c diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index 6943b1b3d..894a2954b 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,4 +1,9 @@ -Changes to Empire 4.3.30 - Sat May 5 14:12:11 UTC 2012 +Changes to Empire 4.3.30 - Tue May 22 18:34:52 UTC 2012 + * Disable damage to base sector or ship when missile explodes on + launch for now, because damage done to other missiles there can be + wiped out in some cases. Broken in Empire 2. + * Fix navigate and march not to wipe out concurrent updates. + Abusable, but probably not worthwhile. * Fix some buffer overruns in fairland. Has always been broken. * Fix arm to require nuke and plane to be in the same sector. A remote nuke got teleported to its plane when the plane moved.