X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=include%2Fdamage.h;h=7abbbd4780f96763893e0ba72e1232e1821c2fba;hp=3ef3a334cafdfbbe80f40a4d8c89b96e741f359b;hb=HEAD;hpb=df4925d696e7ec0fc03065058ac3cd00504bcce5 diff --git a/include/damage.h b/include/damage.h index 3ef3a334c..7abbbd478 100644 --- a/include/damage.h +++ b/include/damage.h @@ -1,6 +1,6 @@ /* * Empire - A multi-player, client/server Internet based war game. - * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak, + * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify @@ -29,6 +29,7 @@ * Known contributors to this file: * Ken Stevens, 1995 * Steve McClure, 1998 + * Markus Armbruster, 2006-2012 */ #ifndef DAMAGE_H @@ -38,11 +39,11 @@ #define DPERCENT_DAMAGE(x) (100.0 * (x) / ((x) + 100.0)) #define DMINE_HITCHANCE(x) ((x) / ((x) + 20.0)) #define DMINE_LHITCHANCE(x) ((x) / ((x) + 35.0)) -#define MINE_DAMAGE() (22 + random()%21) -#define MINE_LDAMAGE() (11 + random()%20) +#define MINE_DAMAGE() (21 + roll(21)) +#define MINE_LDAMAGE() (10 + roll(20)) #define DTORP_HITCHANCE(range, vis) \ (0.9 / ((range)+1) + (((vis) < 6) ? (5-(vis)) * 0.03 : 0.0)) -#define TORP_DAMAGE() (torpedo_damage + (random() % torpedo_damage) + \ - (random() % torpedo_damage)) +#define TORP_DAMAGE() (torpedo_damage + roll0(torpedo_damage) + \ + roll0(torpedo_damage)) #endif