X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=include%2Fgame.h;h=6ad2e566a4dcb7e5a1061df43c9da1ad6b91a6ef;hp=109920d212b174e16350850f23aa69df503dac3f;hb=HEAD;hpb=2fa5f652572c4f45c2c60ea97d79f01851f8d548
diff --git a/include/game.h b/include/game.h
index 109920d21..6ad2e566a 100644
--- a/include/game.h
+++ b/include/game.h
@@ -1,11 +1,11 @@
/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
@@ -14,8 +14,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see .
*
* ---
*
@@ -28,13 +27,13 @@
* game.h: The game file
*
* Known contributors to this file:
- * Markus Armbruster, 2007-2009
+ * Markus Armbruster, 2007-2009
*/
#ifndef GAME_H
#define GAME_H
-#include
+#include "file.h"
struct gamestr {
/* initial part must match struct empobj */
@@ -51,7 +50,7 @@ struct gamestr {
* Access it through game_tick_tick(), or else it'll be late.
*/
short game_turn; /* turn number */
- short game_tick; /* elapsed etus in this turn */
+ short game_tick; /* elapsed ETUs in this turn */
time_t game_rt; /* when game_tick last ticked */
};