X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=include%2Fgame.h;h=6ad2e566a4dcb7e5a1061df43c9da1ad6b91a6ef;hp=109920d212b174e16350850f23aa69df503dac3f;hb=HEAD;hpb=2fa5f652572c4f45c2c60ea97d79f01851f8d548 diff --git a/include/game.h b/include/game.h index 109920d21..6ad2e566a 100644 --- a/include/game.h +++ b/include/game.h @@ -1,11 +1,11 @@ /* * Empire - A multi-player, client/server Internet based war game. - * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak, - * Ken Stevens, Steve McClure + * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, + * Ken Stevens, Steve McClure, Markus Armbruster * - * This program is free software; you can redistribute it and/or modify + * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,8 +14,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * along with this program. If not, see . * * --- * @@ -28,13 +27,13 @@ * game.h: The game file * * Known contributors to this file: - * Markus Armbruster, 2007-2009 + * Markus Armbruster, 2007-2009 */ #ifndef GAME_H #define GAME_H -#include +#include "file.h" struct gamestr { /* initial part must match struct empobj */ @@ -51,7 +50,7 @@ struct gamestr { * Access it through game_tick_tick(), or else it'll be late. */ short game_turn; /* turn number */ - short game_tick; /* elapsed etus in this turn */ + short game_tick; /* elapsed ETUs in this turn */ time_t game_rt; /* when game_tick last ticked */ };