X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=include%2Fplane.h;h=35a807b1b02e689fc1f89f0e2bf6f3c90ed2c859;hp=f072ba785abd8d5e79061b4b0b72e20f39c74978;hb=HEAD;hpb=49780e2c6cf6a269283d8e0d4a23b74048c869bc diff --git a/include/plane.h b/include/plane.h index f072ba785..35a807b1b 100644 --- a/include/plane.h +++ b/include/plane.h @@ -1,11 +1,11 @@ /* * Empire - A multi-player, client/server Internet based war game. - * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, - * Ken Stevens, Steve McClure + * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, + * Ken Stevens, Steve McClure, Markus Armbruster * - * This program is free software; you can redistribute it and/or modify + * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,8 +14,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * along with this program. If not, see . * * --- * @@ -26,27 +25,31 @@ * --- * * plane.h: Definitions for planes and plane types - * + * * Known contributors to this file: * Dave Pare, 1986 * Ken Stevens, 1995 * Steve McClure, 1998 + * Markus Armbruster, 2004-2020 */ #ifndef PLANE_H #define PLANE_H -#include +#include "file.h" +#include "item.h" #include "queue.h" #include "types.h" -#define PLN_TYPE_MAX 46 -#define PLANE_MINEFF 10 +#define PLANE_MINEFF 10 struct plnstr { /* initial part must match struct empobj */ - short ef_type; - short pln_uid; /* plane unit id */ + signed ef_type: 8; + unsigned pln_seqno: 12; + unsigned pln_generation: 12; + int pln_uid; /* unit ID (plane #) */ + time_t pln_timestamp; /* Last time this plane was touched */ natid pln_own; /* owning country */ coord pln_x; /* plane x-y */ coord pln_y; @@ -62,38 +65,30 @@ struct plnstr { short pln_radius; /* mission radius */ /* end of part matching struct empobj */ unsigned char pln_range; /* total distance, not radius */ - unsigned char pln_range_max; /* max range for this plane */ - short pln_ship; /* pointer to carrier */ - short pln_land; /* pointer to carrier */ - int pln_att; /* plane air-air attack/defense values */ - int pln_def; - int pln_acc; - int pln_load; - int pln_fuel; /* (unused) */ signed char pln_harden; /* for missiles */ - signed char pln_nuketype; /* type of nuclear armament (if any) */ - signed char pln_flags; /* State of the plane */ + int pln_ship; /* UID of carrier, or -1 */ + int pln_land; /* UID of transporting land unit, or -1 */ + int pln_flags; /* State of the plane */ short pln_access; /* Last tick mob was updated (MOB_ACCESS) */ - time_t pln_timestamp; /* Last time this plane was touched */ float pln_theta; /* position in orbital sine wave */ }; -#define PLN_LAUNCHED bit(0) /* A satellite that's in orbit */ -#define PLN_SYNCHRONOUS bit(1) /* A satellite in geo-synchronous orbit */ -#define PLN_AIRBURST bit(2) /* Airburst the nuke we're armed with */ +#define PLN_LAUNCHED bit(0) /* Flying (satellite: in orbit) */ +#define PLN_SYNCHRONOUS bit(1) /* A satellite in geo-synchronous orbit */ +#define PLN_AIRBURST bit(2) /* Airburst the nuke we're armed with */ struct plchrstr { char *pl_name; /* full name of type of plane */ - int pl_lcm; /* costs to build */ - int pl_hcm; - int pl_cost; + short pl_mat[I_MAX+1]; /* materials to build 100% */ + /* only I_LCM, I_HCM, I_MILIT non-zero */ + int pl_bwork; /* work to build 100% */ int pl_tech; /* tech needed to build */ + int pl_cost; /* how much it costs to build */ int pl_acc; /* bombing accuracy (higher the better) */ int pl_load; /* bomb load, also for carrying cargo */ int pl_att; /* air-air attack/defense strengths */ int pl_def; int pl_range; /* how many sectors it can fly */ - int pl_crew; /* number of mil to crew it */ int pl_fuel; /* fuel consumption */ int pl_stealth; /* how stealthy is it? */ int pl_flags; /* description of capability */ @@ -110,9 +105,9 @@ struct plchrstr { #define P_S bit(7) /* Spy ability */ #define P_I bit(8) /* Imaging ability (advanced spying) */ #define P_O bit(9) /* Orbital ability (a satellite) */ -#define P_X bit(10) /* Stealth ability */ -#define P_N bit(11) /* Nuclear RV interceptor (abm) */ -#define P_H bit(12) /* Half stealthy */ +/* unused bit(10) */ +#define P_N bit(11) /* Nuclear RV interceptor (ABM) */ +/* unused bit(12) */ #define P_E bit(13) /* extra light */ #define P_K bit(14) /* chopper */ #define P_A bit(15) /* ASW (Anti-Sub Warfare) */ @@ -129,8 +124,8 @@ struct plchrstr { struct plist { struct emp_qelem queue; /* list of planes */ - int bombs; /* bombs carried for bombing mission */ - int misc; /* amount of random item being transported */ + int load; /* number of bombs or items carried */ + short pstage; /* plague stage */ struct plchrstr *pcp; /* pointer to desc of plane */ struct plnstr plane; /* struct plane */ }; @@ -139,37 +134,40 @@ struct plist { #define putplane(n, p) ef_write(EF_PLANE, (n), (p)) #define getplanep(n) ((struct plnstr *)ef_ptr(EF_PLANE, (n))) -extern struct plchrstr plchr[PLN_TYPE_MAX + 2]; +#define PLCHR_SZ 128 +extern struct plchrstr plchr[PLCHR_SZ]; struct shiplist { - short uid; + int uid; struct shiplist *next; }; -#define PLN_ATTDEF(b, t) (b + ((b?1:0) * ((t/20)>10?10:(t/20)))) -#define PLN_ACC(b, t) (b * (1.0 - (sqrt(t) / 50.))) -#define PLN_RAN(b, t) (t ? (b + (logx(t, 2.0))) : b) -#define PLN_LOAD(b, t) (t ? (b * (logx(t, 50.0) < 1.0 ? 1.0 : \ - logx(t, 50.0))) : b) - -/* Work required for building 100% */ -#define PLN_BLD_WORK(lcm, hcm) (20 + (lcm) + 2 * (hcm)) +extern int pl_att(struct plchrstr *, int); +extern int pl_def(struct plchrstr *, int); +extern int pl_acc(struct plchrstr *, int); +extern int pl_range(struct plchrstr *, int); +extern int pl_load(struct plchrstr *, int); +extern int pln_att(struct plnstr *); +extern int pln_def(struct plnstr *); +extern int pln_acc(struct plnstr *); +extern int pln_range_max(struct plnstr *); +extern int pln_load(struct plnstr *); + +/* src/lib/common/cargo.c */ +extern void pln_carrier_change(struct plnstr *, int, int, int); +extern int pln_first_on_ship(struct shpstr *); +extern int pln_first_on_land(struct lndstr *); +extern int pln_next_on_unit(int); /* src/lib/subs/aircombat.c */ -extern void ac_combat_headers(natid, natid); -extern void ac_airtoair(struct emp_qelem *, struct emp_qelem *); extern int ac_flak_dam(int, int, int); extern void ac_encounter(struct emp_qelem *, struct emp_qelem *, coord, - coord, char *, int, int, - struct emp_qelem *, struct emp_qelem *); -extern int ac_isflying(struct plnstr *, struct emp_qelem *); -extern void sam_intercept(struct emp_qelem *, struct emp_qelem *, - natid, natid, coord, coord, int); + coord, char *, int); +extern int ac_damage_plane(struct plnstr *, natid, int, int, char *); /* src/lib/subs/aswplnsubs.c */ -extern int on_shiplist(short, struct shiplist *); -extern void add_shiplist(short, struct shiplist **); +extern int on_shiplist(int, struct shiplist *); +extern void add_shiplist(int, struct shiplist **); extern void free_shiplist(struct shiplist **); -extern void print_shiplist(struct shiplist *); #endif