X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=include%2Fproduct.h;h=79d532dd4f2058880cbc8aeeb8a46494b73a3a47;hp=42dec68868e6b6cb007864a77c334cdf2393a086;hb=HEAD;hpb=e7583a519e063bbf6b29343a173fd020b3ad6dca diff --git a/include/product.h b/include/product.h index 42dec6886..79d532dd4 100644 --- a/include/product.h +++ b/include/product.h @@ -1,6 +1,6 @@ /* * Empire - A multi-player, client/server Internet based war game. - * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak, + * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify @@ -45,6 +45,7 @@ struct pchrstr { int p_uid; i_type p_ctype[MAXPRCON]; /* constituent types */ unsigned short p_camt[MAXPRCON]; /* constituent amounts */ + int p_bwork; /* work to build one product unit */ i_type p_type; /* product item type, or I_NONE if level */ int p_level; /* level index (NAT_?LEV), or -1 if item */ int p_cost; /* dollars / product unit */ @@ -57,7 +58,7 @@ struct pchrstr { char *p_sname; /* short (7 char or less) name of product */ }; -#define PCHR_SZ 24 +#define PCHR_SZ 32 extern struct pchrstr pchr[PCHR_SZ]; #endif