X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=include%2Fproto.h;h=ba5ff869a648f0a91e3568b2daf141fba5de9303;hp=f4fca5c14ea445e6e8d46d1a19bcf3db03a7bafa;hb=HEAD;hpb=345ad3dfe077b3c5c0a6613fbeff33f4adff1ad3 diff --git a/include/proto.h b/include/proto.h index f4fca5c14..ba5ff869a 100644 --- a/include/proto.h +++ b/include/proto.h @@ -1,11 +1,11 @@ /* * Empire - A multi-player, client/server Internet based war game. - * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak, - * Ken Stevens, Steve McClure + * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, + * Ken Stevens, Steve McClure, Markus Armbruster * - * This program is free software; you can redistribute it and/or modify + * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -14,53 +14,49 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * along with this program. If not, see . * * --- * - * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the - * related information and legal notices. It is expected that any future - * projects/authors will amend these files as needed. + * See files README, COPYING and CREDITS in the root of the source + * tree for related information and legal notices. It is expected + * that future projects/authors will amend these files as needed. * * --- * * proto.h: Protocol for client - * + * * Known contributors to this file: * Dave Pare, 1986 */ -#ifndef _PROTO_H_ -#define _PROTO_H_ - -#define CLIENTPROTO 2 /* if new things are added, bump this */ +#ifndef PROTO_H +#define PROTO_H -#define USER 0 -#define COUN 1 -#define QUIT 2 -#define PASS 3 -#define PLAY 4 -#define LIST 5 -#define CMD 6 -#define CTLD 7 -#define KILL 8 +/* + * Protocol version. + * Bump this if the protocol changes in a way that is not backwards + * compatible. This breaks all existing clients. If you are tempted + * to do that, please consider using session options to make your + * change backwards compatible. + */ +#define CLIENTPROTO 2 -#define C_CMDOK 0x0 -#define C_DATA 0x1 -#define C_INIT 0x2 -#define C_EXIT 0x3 +#define C_CMDOK 0x0 +#define C_DATA 0x1 +#define C_INIT 0x2 +#define C_EXIT 0x3 #define C_FLUSH 0x4 -#define C_NOECHO 0x5 +#define C_NOECHO 0x5 #define C_PROMPT 0x6 -#define C_ABORT 0x7 +#define C_ABORT 0x7 #define C_REDIR 0x8 #define C_PIPE 0x9 -#define C_CMDERR 0xA -#define C_BADCMD 0xB +#define C_CMDERR 0xA +#define C_BADCMD 0xB #define C_EXECUTE 0xC #define C_FLASH 0xD -#define C_INFORM 0xE -#define C_LAST 0xE +#define C_INFORM 0xE +#define C_LAST 0xE -#endif /* _PROTO_H_ */ +#endif