X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=include%2Funit.h;h=e1416dc3c2151b1101103b298115f948b9b1770d;hp=0bf896c134495a363790b355376309322b5fc817;hb=HEAD;hpb=1702349e3ddabdb362078dceac9b7ba4663e9b50 diff --git a/include/unit.h b/include/unit.h index 0bf896c13..e1416dc3c 100644 --- a/include/unit.h +++ b/include/unit.h @@ -1,6 +1,6 @@ /* * Empire - A multi-player, client/server Internet based war game. - * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak, + * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify @@ -28,7 +28,7 @@ * * Known contributors to this file: * Ron Koenderink, 2006-2007 - * Markus Armbruster, 2006-2014 + * Markus Armbruster, 2006-2015 */ #ifndef UNIT_H @@ -56,9 +56,8 @@ extern int unit_nplane(int, int, int *, int *, int *); extern void unit_onresize(int); extern char *unit_nameof(struct empobj *); -extern void unit_list(struct emp_qelem *); -extern char *unit_path(struct empobj *, char *, size_t); -extern void unit_view(struct emp_qelem *); +extern void unit_rad_map_set(struct emp_qelem *); +extern int unit_move(struct emp_qelem *); extern void unit_teleport(struct empobj *, coord, coord); extern int unit_update_cargo(struct empobj *); extern void unit_drop_cargo(struct empobj *, natid);