X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=info%2FEmpire4.t;h=064aa7812e715feb7419ee2271bf2894c0a4b9ee;hp=5d10ec64a016aae2043fdcce9dd34bf1f92aebeb;hb=b4b38bf859a4447c411b12da7e54aae11e2a7550;hpb=fe33d92ed053465033fff8af9931a26de14b150a diff --git a/info/Empire4.t b/info/Empire4.t index 5d10ec64a..064aa7812 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -20,7 +20,7 @@ Changes to Empire 4.3.30 - Sun Apr 29 18:27:41 UTC 2012 they lost. Bug goes back to Empire 2. Patched partially or unsuccessfully in 4.2.10, 4.2.12, 4.2.20, 4.3.6, 4.3.10 and 4.3.23. The race was hard to lose in practice, until an unrelated - "simplification" in 4.3.32 could get player threads stuck sending + "simplification" in 4.3.23 could get player threads stuck sending output after shutdown aborted a command. * Idle timeout changes: - The grace period for clients to complete login and logout is now