X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=info%2Fsonar.t;h=0e1d8b81ba3192d845da173b2a8c77d940cd08aa;hp=c3a3511917c253517d7e65f18b707e52ce79851a;hb=d702068457bc95d4e3ba05708516ce16ab206d68;hpb=a9653c475bee9d0b0d9a4693641e6dad6a4c8e3c diff --git a/info/sonar.t b/info/sonar.t index c3a351191..0e1d8b81b 100644 --- a/info/sonar.t +++ b/info/sonar.t @@ -14,7 +14,7 @@ Only ships at sea may use sonar and sonar only detects ships which are at sea. Furthermore, there must be a straight line of water between the detector and the detected (sonar doesn't work around corners). .s1 -In the current implementation, sonar works similar to +In the current implementation, sonar works similar to lookout. The major difference is that a submarines cannot use lookout to sight ships. Likewise, submarines cannot be sighted by ships via lookout. @@ -90,7 +90,7 @@ If detection is above 7, then you will be told the ship type, and if it is above 9, you will also be told the owner of the sub. Note that type and owner will always be shown for Friendly subs. .s1 -Planes with the ASW ability can use +Planes with the ASW ability can use sonar while on recon missions. See info recon for more details. .s1 .SA "coastwatch, Ship-types, Sector-types, radar, recon, Ships, Detection"