X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=man%2Femp_server.6;h=d651179d4badbb19e2cdec9fbb9bfb9644ab52d3;hp=b504929c478e65fc86fa33ace4b8f383a6d0035c;hb=c6d3f68bbb6c7d9e9731ecbefdf09b06088ed472;hpb=c27564c0a967b2fd895b51b1f3d784fdf7b055d5 diff --git a/man/emp_server.6 b/man/emp_server.6 index b504929c4..d651179d4 100644 --- a/man/emp_server.6 +++ b/man/emp_server.6 @@ -7,7 +7,7 @@ emp_server \- Empire server .SH SYNOPSIS .B emp_server [ -.B \-dhpsv +.B \-dFhpsv ] [ .BI \-e " configfile" @@ -59,6 +59,13 @@ What to do on recoverable internal error ("oops"): \fBabort\fP, .ie \nw \fBcrash-dump\fP is not implemented for Windows. .el \fBcrash-dump\fP works by aborting a fork of the server process. .TP +.B \-F +Force +.B emp_server +to start even when game state looks bad. Risks crashes and further +corruption; use this only for attempting to fix up problems. Better +make a backup first, and lock out players. +.TP .B \-h Help. Print brief usage information and exit. .if \nw \{\