X-Git-Url: http://git.pond.sub.org/?p=empserver;a=blobdiff_plain;f=src%2Flib%2Fsubs%2Flndsub.c;h=2dd7f388252e58b0917d4d5006f7f6b91b19b7bc;hp=db520020eecdedbf3f3f7f487148f5a9e089be60;hb=beedf8dce;hpb=bbacc2860670f46e26f0a2826edb2b77fd79d5a3 diff --git a/src/lib/subs/lndsub.c b/src/lib/subs/lndsub.c index db520020e..2dd7f3882 100644 --- a/src/lib/subs/lndsub.c +++ b/src/lib/subs/lndsub.c @@ -29,7 +29,7 @@ * Known contributors to this file: * Ken Stevens, 1995 * Steve McClure, 1998-2000 - * Markus Armbruster, 2004-2014 + * Markus Armbruster, 2004-2015 */ #include @@ -52,8 +52,8 @@ #include "unit.h" #include "xy.h" +static void lnd_mar_put_one(struct ulist *); static int lnd_check_one_mines(struct ulist *, int); -static void lnd_stays(natid, char *, struct ulist *); static int lnd_hit_mine(struct lndstr *); static int has_helpful_engineer(coord, coord, natid); @@ -399,12 +399,95 @@ intelligence_report(int destination, struct lndstr *lp, int spy, } } +int +lnd_may_mar(struct lndstr *lp, struct lndstr *ldr, char *suffix) +{ + struct sctstr sect; + int mobtype; + + if (!lp->lnd_own || !getsect(lp->lnd_x, lp->lnd_y, §)) { + CANT_REACH(); + return 0; + } + + if (opt_MARKET && ontradingblock(EF_LAND, lp)) { + mpr(lp->lnd_own, "%s is on the trading block%s\n", + prland(lp), suffix); + return 0; + } + + if (lp->lnd_ship >= 0) { + mpr(lp->lnd_own, "%s is on a ship%s\n", prland(lp), suffix); + return 0; + } + if (lp->lnd_land >= 0) { + mpr(lp->lnd_own, "%s is on a unit%s\n", prland(lp), suffix); + return 0; + } + + if (!(lchr[lp->lnd_type].l_flags & L_SPY) && + !(lchr[lp->lnd_type].l_flags & L_TRAIN) && + lp->lnd_item[I_MILIT] == 0) { + mpr(lp->lnd_own, "%s has no mil on it to guide it%s\n", + prland(lp), suffix); + return 0; + } + + switch (lnd_check_mar(lp, §)) { + case LND_STUCK_NOT: + break; + case LND_STUCK_NO_RAIL: + mpr(lp->lnd_own, "%s is stuck off the rail system%s\n", + prland(lp), suffix); + return 0; + default: + CANT_REACH(); + /* fall through */ + case LND_STUCK_IMPASSABLE: + mpr(lp->lnd_own, "%s is stuck%s\n", prland(lp), suffix); + return 0; + } + + if (relations_with(sect.sct_own, lp->lnd_own) != ALLIED && + !(lchr[lp->lnd_type].l_flags & L_SPY) && + sect.sct_own) { + mpr(lp->lnd_own, "%s has been kidnapped by %s%s\n", + prland(lp), cname(sect.sct_own), suffix); + return 0; + } + + if (ldr && (lp->lnd_x != ldr->lnd_x || lp->lnd_y != ldr->lnd_y)) { + mpr(lp->lnd_own, "%s is not with the leader%s\n", + prland(lp), suffix); + return 0; + } + + /* + * The marching code gets confused when trains and non-trains + * march together. Disallow for now. + */ + mobtype = lnd_mobtype(lp); + if (!ldr || mobtype == lnd_mobtype(ldr)) + ; + else if (mobtype == MOB_RAIL) { + mpr(lp->lnd_own, + "%s is a train and can't march with the leader%s\n", + prland(lp), suffix); + return 0; + } else { + mpr(lp->lnd_own, "%s can't rail-march with the leading train%s\n", + prland(lp), suffix); + return 0; + } + + return 1; +} + void lnd_sel(struct nstr_item *ni, struct emp_qelem *list) { - struct lndstr land; - int this_mot; - int mobtype = MOB_MOVE; /* indeterminate */ + struct lndstr land, *ldr = NULL; + struct ulist *llp; emp_initque(list); while (nxtitem(ni, &land)) { @@ -415,38 +498,16 @@ lnd_sel(struct nstr_item *ni, struct emp_qelem *list) */ if (!land.lnd_own || land.lnd_own != player->cnum) continue; - if (opt_MARKET) { - if (ontradingblock(EF_LAND, &land)) { - pr("unit #%d inelligible - it's for sale.\n", - land.lnd_uid); - continue; - } - } - /* - * The marching code gets confused when trains and non-trains - * march together. Disallow for now. - */ - this_mot = lnd_mobtype(&land); - if (this_mot != mobtype) { - if (mobtype == MOB_MOVE) - mobtype = this_mot; - else if (mobtype == MOB_MARCH) { - pr("%s is a train and can't march with the leader.\n", - prland(&land)); - continue; - } else { - pr("%s can't rail-march with the leading train.\n", - prland(&land)); - continue; - } - } + if (!lnd_may_mar(&land, ldr, "")) + continue; land.lnd_mission = 0; land.lnd_rflags = 0; - land.lnd_harden = 0; memset(land.lnd_rpath, 0, sizeof(land.lnd_rpath)); putland(land.lnd_uid, &land); - lnd_insque(&land, list); + llp = lnd_insque(&land, list); + if (!ldr) + ldr = &llp->unit.land; } } @@ -465,25 +526,21 @@ lnd_insque(struct lndstr *lp, struct emp_qelem *list) return mlp; } -/* This function assumes that the list was created by lnd_sel */ void -lnd_mar(struct emp_qelem *list, double *minmobp, double *maxmobp, - natid actor) +lnd_mar_stay_behind(struct emp_qelem *list, natid actor) { struct emp_qelem *qp; struct emp_qelem *next; struct ulist *llp; struct lndstr *lp, *ldr = NULL; - struct sctstr sect; - char mess[128]; + char and_stays[32]; - *minmobp = 9876.0; - *maxmobp = -9876.0; for (qp = list->q_back; qp != list; qp = next) { next = qp->q_back; llp = (struct ulist *)qp; lp = &llp->unit.land; getland(lp->lnd_uid, lp); + if (lp->lnd_own != actor) { mpr(actor, "%s was disbanded at %s\n", prland(lp), xyas(lp->lnd_x, lp->lnd_y, actor)); @@ -491,57 +548,19 @@ lnd_mar(struct emp_qelem *list, double *minmobp, double *maxmobp, free(llp); continue; } - if (lp->lnd_ship >= 0) { - lnd_stays(actor, "is on a ship", llp); - continue; - } - if (lp->lnd_land >= 0) { - lnd_stays(actor, "is on a unit", llp); - continue; - } - if (!getsect(lp->lnd_x, lp->lnd_y, §)) { - lnd_stays(actor, "was sucked into the sky by a strange looking spaceland", llp); /* heh -KHS */ - continue; - } - if (!(lchr[lp->lnd_type].l_flags & L_SPY) && - !(lchr[lp->lnd_type].l_flags & L_TRAIN) && - lp->lnd_item[I_MILIT] == 0) { - lnd_stays(actor, "has no mil on it to guide it", llp); - continue; - } - switch (lnd_check_mar(lp, §)) { - case LND_STUCK_NOT: - break; - case LND_STUCK_NO_RAIL: - lnd_stays(actor, "is stuck off the rail system", llp); - continue; - default: - CANT_REACH(); - /* fall through */ - case LND_STUCK_IMPASSABLE: - lnd_stays(actor, "is stuck", llp); - continue; - } - if (relations_with(sect.sct_own, actor) != ALLIED && - !(lchr[lp->lnd_type].l_flags & L_SPY) && - sect.sct_own) { - sprintf(mess, "has been kidnapped by %s", cname(sect.sct_own)); - lnd_stays(actor, mess, llp); + + snprintf(and_stays, sizeof(and_stays), " & stays in %s", + xyas(lp->lnd_x, lp->lnd_y, actor)); + if (!lnd_may_mar(lp, ldr, and_stays)) { + lnd_mar_put_one(llp); continue; } + if (!ldr) ldr = lp; - else if (lp->lnd_x != ldr->lnd_x || lp->lnd_y != ldr->lnd_y) { - lnd_stays(actor, "is not with the leader", llp); - continue; - } if (lp->lnd_mobil + 1 < (int)llp->mobil) { llp->mobil = lp->lnd_mobil; } - if (llp->mobil < *minmobp) - *minmobp = llp->mobil; - if (llp->mobil > *maxmobp) - *maxmobp = llp->mobil; } } @@ -554,7 +573,7 @@ lnd_mar_put_one(struct ulist *llp) lnd_put_one(llp); } -static void +void lnd_mar_put(struct emp_qelem *list, natid actor) { struct emp_qelem *qp, *next; @@ -671,11 +690,7 @@ lnd_sweep(struct emp_qelem *land_list, int explicit, int takemob, sect.sct_item[I_SHELL] = sshells; putland(llp->unit.land.lnd_uid, &llp->unit.land); putsect(§); - if (lnd_check_one_mines(llp, 1)) { - stopping = 1; - emp_remque(qp); - free(qp); - } + stopping |= lnd_check_one_mines(llp, 1); } return stopping; } @@ -695,8 +710,11 @@ lnd_check_one_mines(struct ulist *llp, int with_eng) sect.sct_mines--; putsect(§); putland(llp->unit.land.lnd_uid, &llp->unit.land); - if (!llp->unit.land.lnd_own) - return 1; + if (!llp->unit.land.lnd_own) { + emp_remque(&llp->queue); + free(llp); + } + return 1; } return 0; } @@ -706,31 +724,16 @@ lnd_check_mines(struct emp_qelem *land_list) { struct emp_qelem *qp; struct emp_qelem *next; - struct ulist *llp; int stopping = 0; int with_eng = !!lnd_find_capable(land_list, L_ENGINEER); for (qp = land_list->q_back; qp != land_list; qp = next) { next = qp->q_back; - llp = (struct ulist *)qp; - if (lnd_check_one_mines(llp, with_eng)) { - stopping = 1; - emp_remque(qp); - free(qp); - } + stopping |= lnd_check_one_mines((struct ulist *)qp, with_eng); } return stopping; } -static void -lnd_stays(natid actor, char *str, struct ulist *llp) -{ - mpr(actor, "%s %s & stays in %s\n", - prland(&llp->unit.land), str, - xyas(llp->unit.land.lnd_x, llp->unit.land.lnd_y, actor)); - lnd_mar_put_one(llp); -} - /* Return whether and why SP would be stuck in SECTP. */ enum lnd_stuck lnd_check_mar(struct lndstr *lp, struct sctstr *sectp) @@ -1001,7 +1004,7 @@ int lnd_abandon_askyn(struct emp_qelem *list) } int -lnd_mar_one_sector(struct emp_qelem *list, int dir, natid actor) +lnd_mar_dir(struct emp_qelem *list, int dir, natid actor) { struct sctstr sect, osect; struct emp_qelem *qp; @@ -1012,9 +1015,6 @@ lnd_mar_one_sector(struct emp_qelem *list, int dir, natid actor) coord newx; coord newy; int move; - int stopping = 0; - int visible; - char dp[80]; int rel; int oldown; @@ -1072,12 +1072,17 @@ lnd_mar_one_sector(struct emp_qelem *list, int dir, natid actor) llp = (struct ulist *)qp; if (rel != ALLIED && !(lchr[llp->unit.land.lnd_type].l_flags & L_SPY)) { - sprintf(dp, "can't go to %s", xyas(newx, newy, actor)); - lnd_stays(actor, dp, llp); + mpr(actor, "%s can't go to %s & stays in %s\n", + prland(&llp->unit.land), xyas(newx, newy, actor), + xyas(llp->unit.land.lnd_x, llp->unit.land.lnd_y, actor)); + lnd_mar_put_one(llp); continue; } if (llp->mobil <= 0.0) { - lnd_stays(actor, "is out of mobility", llp); + mpr(actor, "%s is out of mobility & stays in %s\n", + prland(&llp->unit.land), + xyas(llp->unit.land.lnd_x, llp->unit.land.lnd_y, actor)); + lnd_mar_put_one(llp); continue; } llp->unit.land.lnd_x = newx; @@ -1115,9 +1120,21 @@ lnd_mar_one_sector(struct emp_qelem *list, int dir, natid actor) } } } - if (QEMPTY(list)) - return stopping; - stopping |= lnd_sweep(list, 0, 1, actor); + + return 0; +} + +int +lnd_mar_gauntlet(struct emp_qelem *list, int interdict, natid actor) +{ + struct ulist *mlp = (struct ulist *)list->q_back; + coord newx = mlp->unit.land.lnd_x; + coord newy = mlp->unit.land.lnd_y; + int stopping, visible; + struct emp_qelem *qp, *next; + struct ulist *llp; + + stopping = lnd_sweep(list, 0, 1, actor); if (QEMPTY(list)) return stopping; stopping |= lnd_check_mines(list); @@ -1131,7 +1148,7 @@ lnd_mar_one_sector(struct emp_qelem *list, int dir, natid actor) if (!(lchr[(int)llp->unit.land.lnd_type].l_flags & L_SPY)) visible = 1; } - if (visible) + if (visible && interdict) stopping |= lnd_interdict(list, newx, newy, actor); return stopping;