Don't intercept tactical and marine missiles targeting planes
Missiles attacking ground targets (sectors, ships or land units) can
be intercepted, missiles targeting planes can't. Except msl_launch()
checked the missile's capabilities instead of its target, and thus
intercepted missiles that *could* target ground even when they
targeted planes.
This broke the missile interception code's assumption that
interceptors aren't intercepted, and crashed the server through
infinite recursion: tactical abm #1 intercepts, tactical abm #2
intercepts #1, #1 intercepts #2, ...
Same bug in msl_hit() printed "incoming missile" for missiles that
could target ground but do target planes.
Broken in Empire 2. Bug can't bite with the stock game's planes.