]> git.pond.sub.org Git - empserver/commit
convert shoot: Make security bonus proportional to efficiency
authorMarkus Armbruster <armbru@pond.sub.org>
Fri, 16 Sep 2016 11:30:47 +0000 (13:30 +0200)
committerMarkus Armbruster <armbru@pond.sub.org>
Sun, 6 Aug 2017 18:09:19 +0000 (20:09 +0200)
commit3c1c68f16d1a3af85ba4e3983907d18607f1a16f
treea4273803467aa33eda193a6fba39b2cac41f8640
parentffd6651f8650696eeef4ee65072cb5839c295d51
convert shoot: Make security bonus proportional to efficiency

Land units with capability security reduce the mobility cost and have
their military count double, regardless of efficiency.  This lets
players get the benefits of a security unit at a discount: just don't
build it beyond 10%.

Count security unit's military times 1 + eff/100 instead of double.
Change the mobility bonus term from number of security units to sum of
security unit efficiency / 100.  Partial fix for bug#64.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
include/prototypes.h
src/lib/commands/conv.c
src/lib/commands/shoo.c
src/lib/subs/control.c