Write planes fixed on game start to disk properly
authorMarkus Armbruster <armbru@pond.sub.org>
Tue, 29 Apr 2008 18:38:10 +0000 (20:38 +0200)
committerMarkus Armbruster <armbru@pond.sub.org>
Tue, 29 Apr 2008 18:38:10 +0000 (20:38 +0200)
commit4e9e58bf6a75a00e323393c07c29828a1a44cc0a
treeca7585636bb94c83b76b1b4dfafc74236a785b6a
parentdd0e0423eeec30399954cc247720cb3244e7a44a
Write planes fixed on game start to disk properly

When fixing planes stuck in the air, we fixed them only in memory, so
when a fixed plane wasn't written to disk for other reasons before the
next game start, it had to be fixed again.

Change pln_zap_transient_flags() to write them out.
src/lib/common/ef_verify.c