Remove budget priorities:
authorMarkus Armbruster <armbru@pond.sub.org>
Mon, 29 May 2006 20:43:30 +0000 (20:43 +0000)
committerMarkus Armbruster <armbru@pond.sub.org>
Mon, 29 May 2006 20:43:30 +0000 (20:43 +0000)
commit520446ef39982c352bc7bcfd66bde8f271ae1471
treeb0b1953a65eb613e08e6a0763325ec61157654c3
parent26110320c04a23d128307b81770ff98ced8d0841
Remove budget priorities:
(budg, player_coms): Remove command arguments.
(PRI_SMAINT, PRI_PMAINT, PRI_LMAINT, PRI_SBUILD, PRI_PBUILD)
(PRI_LBUILD, PRI_MAX): Remove.
(natstr): Remove member nat_priorities.
(add, main): Remove its initialization.
(budg, cal_call, prexpense, prod, update_main, upd_land, upd_plane)
(upd_buildeff, produce_sect, upd_ship): Simplify.
(produce_sect): Last parameter now superflous, remove & simplify.
(change_prio, do_prod): Unused, remove.

(budg): Move land units output down, to match update sequence.
14 files changed:
include/nat.h
include/prototypes.h
info/Update-sequence.t
info/budget.t
src/lib/commands/add.c
src/lib/commands/budg.c
src/lib/commands/prod.c
src/lib/player/empmod.c
src/lib/update/land.c
src/lib/update/main.c
src/lib/update/plane.c
src/lib/update/sect.c
src/lib/update/ship.c
src/util/files.c