Fix empdump not to touch plane file when import fails
pln_zap_transient_flags() fixes up planes stuck in the air (commit
7ca4f412, v4.3.12). Since commit
4e9e58bf (v4.3.14), it writes back
the fixed planes. This is wrong for empdump.
empdump should touch data only on successful import. When it fails
because ef_verify() fails, and any planes are found stuck in the air,
the plane file gets rewritten.
Make parameter ef_verify() take parameter may_put to let empdump
suppress the plane write-back. The plane file still get written out
on successful import, along with the other imported game state.