case 'o':
if (arg < 0 || arg >= MAXNOC)
return RET_SYN;
- pr("Owner of %s changed from %s to %s\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- prnatid(sect->sct_own), prnatid(arg));
+ divine_sct_change_quiet(sect, "Owner", arg != sect->sct_own,
+ "from %s to %s",
+ prnatid(sect->sct_own), prnatid(arg));
if (arg == sect->sct_own)
break;
report_god_takes("Sector ",
break;
case 'l':
new = LIMIT_TO(arg, 0, 127);
- pr("Loyalty of %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_loyal, new);
+ divine_sct_change_quiet(sect, "Loyalty", new != sect->sct_loyal,
+ "from %d to %d", sect->sct_loyal, new);
sect->sct_loyal = (unsigned char)new;
break;
case 'x':
new = LIMIT_TO(arg, 0, CHE_MAX);
- pr("Guerillas of %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_che, new);
+ divine_sct_change_quiet(sect, "Guerillas", new != sect->sct_che,
+ "from %d to %d", sect->sct_che, new);
sect->sct_che = new;
break;
case 'X':
if (arg < 0 || arg >= MAXNOC)
return RET_SYN;
- pr("Che target of %s changed from %s to %s\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- prnatid(sect->sct_che_target), prnatid(arg));
+ divine_sct_change_quiet(sect, "Che target",
+ arg != sect->sct_che_target,
+ "from %s to %s",
+ prnatid(sect->sct_che_target),
+ prnatid(arg));
sect->sct_che_target = arg;
if (arg == 0)
sect->sct_che = 0;
break;
case 'p':
new = LIMIT_TO(arg, 0, PLG_EXPOSED);
- pr("Plague stage of %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_pstage, new);
+ divine_sct_change_quiet(sect, "Plague stage",
+ new != sect->sct_pstage,
+ "from %d to %d", sect->sct_pstage, new);
sect->sct_pstage = new;
break;
case 't':
new = LIMIT_TO(arg, 0, 32767);
- pr("Plague time of %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_ptime, new);
+ divine_sct_change_quiet(sect, "Plague time",
+ new != sect->sct_ptime,
+ "from %d to %d", sect->sct_ptime, new);
sect->sct_ptime = new;
break;
case 'F':
if (sect->sct_own == sect->sct_oldown)
noise(sect, "Mines", sect->sct_mines, new);
else
- pr("Mines of %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_mines, new);
+ divine_sct_change_quiet(sect, "Mines", new != sect->sct_mines,
+ "from %d to %d", sect->sct_mines, new);
sect->sct_mines = new;
break;
case 'R':
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
+ if (newx == sect->sct_x && newy == sect->sct_y) {
+ pr("Sector %s unchanged\n", xyas(newx, newy, player->cnum));
+ break;
+ }
getsect(newx, newy, &newsect);
pr("Sector %s duplicated to %s\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
case 'D':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
- pr("Distribution sector of %s changed from %s to %s\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
- xyas(newx, newy, player->cnum));
+ divine_sct_change_quiet(sect, "Distribution sector",
+ newx != sect->sct_dist_x || newy != sect->sct_dist_y,
+ "from %s to %s",
+ xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
+ xyas(newx, newy, player->cnum));
if (newx == sect->sct_dist_x && newy == sect->sct_dist_y)
break;
if (sect->sct_own && sect->sct_own != player->cnum)
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,7 X 0
Play#0 command edit
- Play#0 output Play#0 1 Che target of 1,7 changed from POGO (#0) to POGO (#0)
+ Play#0 output Play#0 1 Che target of 1,7 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,7 X -1
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,-7 L 3,-7 L 1,0
Play#0 command edit
- Play#0 output Play#0 1 Sector 3,-7 duplicated to 3,-7
+ Play#0 output Play#0 1 Sector 3,-7 unchanged
Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 e 0
Play#0 command edit
- Play#0 output Play#0 1 Efficiency of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Efficiency of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 e -1
Play#0 command edit
- Play#0 output Play#0 1 Efficiency of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Efficiency of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 e 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setsect e 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Efficiency of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Efficiency of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect e 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 i 0
Play#0 command edit
- Play#0 output Play#0 1 Iron ore content of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Iron ore content of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 i -1
Play#0 command edit
- Play#0 output Play#0 1 Iron ore content of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Iron ore content of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 i 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setres i 2,2 0
Play#0 command setresource
- Play#0 output Play#0 1 Iron ore content of 2,2 changed from 0 to 0
+ Play#0 output Play#0 1 Iron ore content of 2,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres i 4,2 -1
Play#0 command setresource
- Play#0 output Play#0 1 Iron ore content of 4,2 changed from 0 to 0
+ Play#0 output Play#0 1 Iron ore content of 4,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres i 6,2 100
Play#0 command setresource
Play#0 output Play#0 6 0 640
Play#0 input setsect i 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Iron ore content of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Iron ore content of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect i 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 g 0
Play#0 command edit
- Play#0 output Play#0 1 Gold content of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Gold content of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 g -1
Play#0 command edit
- Play#0 output Play#0 1 Gold content of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Gold content of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 g 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setres g 2,2 0
Play#0 command setresource
- Play#0 output Play#0 1 Gold content of 2,2 changed from 0 to 0
+ Play#0 output Play#0 1 Gold content of 2,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres g 4,2 -1
Play#0 command setresource
- Play#0 output Play#0 1 Gold content of 4,2 changed from 0 to 0
+ Play#0 output Play#0 1 Gold content of 4,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres g 6,2 100
Play#0 command setresource
Play#0 output Play#0 6 0 640
Play#0 input setsect g 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Gold content of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Gold content of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect g 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 f 0
Play#0 command edit
- Play#0 output Play#0 1 Fertility of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Fertility of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 f -1
Play#0 command edit
- Play#0 output Play#0 1 Fertility of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Fertility of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 f 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setres f 2,2 0
Play#0 command setresource
- Play#0 output Play#0 1 Fertility of 2,2 changed from 0 to 0
+ Play#0 output Play#0 1 Fertility of 2,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres f 4,2 -1
Play#0 command setresource
- Play#0 output Play#0 1 Fertility of 4,2 changed from 0 to 0
+ Play#0 output Play#0 1 Fertility of 4,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres f 6,2 100
Play#0 command setresource
Play#0 output Play#0 6 0 640
Play#0 input setsect f 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Fertility of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Fertility of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect f 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 c 0
Play#0 command edit
- Play#0 output Play#0 1 Oil content of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Oil content of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 c -1
Play#0 command edit
- Play#0 output Play#0 1 Oil content of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Oil content of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 c 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setres o 2,2 0
Play#0 command setresource
- Play#0 output Play#0 1 Oil content of 2,2 changed from 0 to 0
+ Play#0 output Play#0 1 Oil content of 2,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres o 4,2 -1
Play#0 command setresource
- Play#0 output Play#0 1 Oil content of 4,2 changed from 0 to 0
+ Play#0 output Play#0 1 Oil content of 4,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres o 6,2 100
Play#0 command setresource
Play#0 output Play#0 6 0 640
Play#0 input setsect oi 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Oil content of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Oil content of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect oi 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 u 0
Play#0 command edit
- Play#0 output Play#0 1 Uranium content of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Uranium content of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 u -1
Play#0 command edit
- Play#0 output Play#0 1 Uranium content of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Uranium content of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 u 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setres u 2,2 0
Play#0 command setresource
- Play#0 output Play#0 1 Uranium content of 2,2 changed from 0 to 0
+ Play#0 output Play#0 1 Uranium content of 2,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres u 4,2 -1
Play#0 command setresource
- Play#0 output Play#0 1 Uranium content of 4,2 changed from 0 to 0
+ Play#0 output Play#0 1 Uranium content of 4,2 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setres u 6,2 100
Play#0 command setresource
Play#0 output Play#0 6 0 640
Play#0 input setsect u 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Uranium content of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Uranium content of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect u 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 w 100
Play#0 command edit
- Play#0 output Play#0 1 Workforce percentage of 5,1 changed from 100 to 100
+ Play#0 output Play#0 1 Workforce percentage of 5,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 7,1 w 101
Play#0 command edit
- Play#0 output Play#0 1 Workforce percentage of 7,1 changed from 100 to 100
+ Play#0 output Play#0 1 Workforce percentage of 7,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect w 1,3 -2147483648
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input setsect w 3:7,3 1
Play#0 command setsector
- Play#0 output Play#0 1 Workforce percentage of 3,3 changed from 100 to 100
- Play#0 output Play#0 1 Workforce percentage of 5,3 changed from 100 to 100
- Play#0 output Play#0 1 Workforce percentage of 7,3 changed from 100 to 100
+ Play#0 output Play#0 1 Workforce percentage of 3,3 unchanged
+ Play#0 output Play#0 1 Workforce percentage of 5,3 unchanged
+ Play#0 output Play#0 1 Workforce percentage of 7,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect w 5,3 2147483647
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 l 0
Play#0 command edit
- Play#0 output Play#0 1 Loyalty of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Loyalty of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 l -1
Play#0 command edit
- Play#0 output Play#0 1 Loyalty of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Loyalty of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 l 127
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 x 0
Play#0 command edit
- Play#0 output Play#0 1 Guerillas of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Guerillas of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 x -1
Play#0 command edit
- Play#0 output Play#0 1 Guerillas of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Guerillas of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 x 255
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 p 0
Play#0 command edit
- Play#0 output Play#0 1 Plague stage of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Plague stage of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 p -1
Play#0 command edit
- Play#0 output Play#0 1 Plague stage of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Plague stage of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 p 4
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 t 0
Play#0 command edit
- Play#0 output Play#0 1 Plague time of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Plague time of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 t -1
Play#0 command edit
- Play#0 output Play#0 1 Plague time of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Plague time of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 t 32767
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 F 0
Play#0 command edit
- Play#0 output Play#0 1 Fallout of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Fallout of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 F -1
Play#0 command edit
- Play#0 output Play#0 1 Fallout of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Fallout of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 F 9999
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 a 0
Play#0 command edit
- Play#0 output Play#0 1 Available workforce of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Available workforce of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 a -1
Play#0 command edit
- Play#0 output Play#0 1 Available workforce of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Available workforce of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 a 9999
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setsect a 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Available workforce of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Available workforce of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect a 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 M 0
Play#0 command edit
- Play#0 output Play#0 1 Mines of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Mines of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 M -1
Play#0 command edit
- Play#0 output Play#0 1 Mines of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Mines of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 M 32767
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input setsect mi 1,3 -2147483648
Play#0 command setsector
- Play#0 output Play#0 1 Mines of 1,3 changed from 0 to 0
+ Play#0 output Play#0 1 Mines of 1,3 unchanged
Play#0 output Play#0 6 0 640
Play#0 input setsect mi 3:7,3 1
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 R 0
Play#0 command edit
- Play#0 output Play#0 1 Road percentage of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Road percentage of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 R -1
Play#0 command edit
- Play#0 output Play#0 1 Road percentage of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Road percentage of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 R 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 r 0
Play#0 command edit
- Play#0 output Play#0 1 Rail percentage of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Rail percentage of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 r -1
Play#0 command edit
- Play#0 output Play#0 1 Rail percentage of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Rail percentage of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 r 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 d 0
Play#0 command edit
- Play#0 output Play#0 1 Defense percentage of 1,1 changed from 0 to 0
+ Play#0 output Play#0 1 Defense percentage of 1,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 d -1
Play#0 command edit
- Play#0 output Play#0 1 Defense percentage of 3,1 changed from 0 to 0
+ Play#0 output Play#0 1 Defense percentage of 3,1 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 d 100
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 4,4 D 4,4
Play#0 command edit
- Play#0 output Play#0 1 Distribution sector of 4,4 changed from 4,4 to 4,4
+ Play#0 output Play#0 1 Distribution sector of 4,4 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 6,4 s +
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 6,4 s +
Play#0 command edit
- Play#0 output Play#0 1 Designation of 6,4 changed from + to +
+ Play#0 output Play#0 1 Designation of 6,4 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 8,4 s +
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 6,4 S +
Play#0 command edit
- Play#0 output Play#0 1 New designation of 6,4 changed from + to +
+ Play#0 output Play#0 1 New designation of 6,4 unchanged
Play#0 output Play#0 6 0 640
Play#0 input edit l 8,4 S +
Play#0 command edit
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Sector 1,-7 taken from you by an act of POGO!
- Play#0 output Play#0 1 Sector 3,-7 taken from you by an act of POGO!
- Play#0 output Play#0 1 Sector 3,-7 given to you by an act of POGO!
Play#0 output Play#0 1 Old owner of 1,-3 changed from 3 (#3) to 1 (#1) by an act of POGO
Play#0 output Play#0 1 Old owner of 3,-3 changed from 3 (#3) to 1 (#1) by an act of POGO
Play#0 output Play#0 1 Sector -2,2 swapped with 2,-2 by an act of POGO!