struct sctstr *nsp;
int recruit;
int move;
- int ratio;
+ double ratio;
int che;
int mil;
- int security_bonus;
+ double security_bonus;
int cc, mc;
double odds;
int civ;
if (lchr[(int)lp->lnd_type].l_flags & L_SECURITY) {
int che_kill, r;
- security_bonus += lp->lnd_item[I_MILIT] * 3;
+ security_bonus += 3 * lp->lnd_item[I_MILIT] * lp->lnd_effic / 100.0;
r = (lp->lnd_item[I_MILIT] * lp->lnd_effic) / 500;
che_kill = r < 1 ? 0 : roll(r);
if (che_kill > che)
3 14 -8 4 9 120 0 112 0 0 0 0 0 14 -8 9 0 34 1 4 0 0 0 0 0 3 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
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5 -14 -8 29 100 120 0 0 0 0 0 0 0 -14 -8 0 0 100 1 29 0 0 0 0 0 5 124 5 0 0 0 0 20 100 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
-0 -12 -8 4 0 60 0 0 0 0 0 0 0 -12 -8 0 0 100 1 4 0 0 0 0 0 0 124 5 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
+0 -12 -8 4 0 60 0 0 0 0 0 0 0 -12 -8 0 0 100 1 4 0 0 0 0 0 0 123 5 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
4 -10 -8 4 39 120 0 0 0 0 0 0 0 -10 -8 39 0 100 1 4 0 0 0 0 0 4 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 15 4 0 0 0 0 0
4 -8 -8 4 39 120 0 46 0 0 0 0 0 -8 -8 39 0 100 1 4 0 0 0 0 0 2 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
4 -6 -8 4 39 120 0 51 0 0 0 0 0 -6 -8 39 0 100 1 4 0 0 0 0 0 2 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
3 13 -7 4 11 120 0 112 0 0 0 0 0 13 -7 12 0 38 0 4 0 0 0 0 0 3 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
3 15 -7 4 14 120 0 112 0 0 0 0 0 15 -7 14 0 57 1 4 0 0 0 0 0 3 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
4 -15 -7 4 41 120 0 0 0 0 0 0 0 -15 -7 41 0 100 1 4 0 0 0 0 0 4 130 20 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
-4 -13 -7 4 39 120 0 0 0 0 0 0 0 -13 -7 39 0 100 0 4 0 0 0 0 0 4 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 116 4 0 0 0 0 0
+4 -13 -7 4 39 120 0 0 0 0 0 0 0 -13 -7 39 0 100 0 4 0 0 0 0 0 4 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 156 4 0 0 0 0 0
4 -11 -7 4 41 120 0 0 0 0 0 0 0 -11 -7 42 0 100 0 4 0 0 0 0 0 4 130 20 0 0 0 0 0 0 96 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
4 -9 -7 4 39 120 0 0 0 0 0 0 0 -9 -7 39 0 100 0 4 0 0 0 0 0 4 130 0 0 0 0 0 0 0 97 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
4 -7 -7 4 39 120 0 0 0 0 0 0 0 -7 -7 39 0 100 0 4 0 0 0 0 0 4 130 0 0 0 0 0 0 0 96 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
Play#0 output Play#0 1 5 -16,-8 - 0% 120 .. .. 124 5 0 96 100% 0 0 1
Play#0 output Play#0 1 5 -14,-8 b 100% 120 .. .. 124 5 0 97 100% 0 0 1
- Play#0 output Play#0 1 0 -12,-8 - 0% 60 .. .. 124 5 0 97 100% 0 0 1
+ Play#0 output Play#0 1 0 -12,-8 - 0% 60 .. .. 123 5 0 97 100% 0 0 1
Play#0 output Play#0 1 4 -10,-8 - 39% 120 .. .. 130 0 0 97 100% 39 0 1
Play#0 output Play#0 1 4 -8,-8 - 39% 120 .. .. 2 130 0 0 97 100% 39 0 1
Play#0 output Play#0 1 4 -6,-8 - 39% 120 .. .. 2 130 0 0 97 100% 39 0 1
Play#0 output Play#0 1 4 -4,-8 - 39% 0 0 0 0 0 0
Play#0 output Play#0 1 4 -2,-8 - 39% 0 0 0 0 0 0
Play#0 output Play#0 1 4 -15,-7 - 41% 0 0 0 0 0 0
- Play#0 output Play#0 1 4 -13,-7 - 39% 0 4 116 0 0 0
+ Play#0 output Play#0 1 4 -13,-7 - 39% 0 4 156 0 0 0
Play#0 output Play#0 1 4 -11,-7 - 41% 0 0 0 0 0 0
Play#0 output Play#0 1 4 -9,-7 - 39% 0 0 0 0 0 0
Play#0 output Play#0 1 4 -7,-7 - 39% 0 0 0 0 0 0