}
sprintf(buf, "loaded on your %s at %s",
prship(sp), xyas(sp->shp_x, sp->shp_y, sp->shp_own));
- gift(sp->shp_own, player->cnum, (s_char *)&pln, EF_PLANE, buf);
+ gift(sp->shp_own, player->cnum, &pln, EF_PLANE, buf);
makelost(EF_PLANE, pln.pln_own, pln.pln_uid, pln.pln_x,
pln.pln_y);
pln.pln_own = sp->shp_own;
sprintf(buf, "unloaded in your %s at %s",
dchr[sectp->sct_type].d_name,
xyas(sectp->sct_x, sectp->sct_y, sectp->sct_own));
- gift(sectp->sct_own, player->cnum, (s_char *)&pln,
- EF_PLANE, buf);
+ gift(sectp->sct_own, player->cnum, &pln, EF_PLANE, buf);
makelost(EF_PLANE, pln.pln_own, pln.pln_uid, pln.pln_x,
pln.pln_y);
pln.pln_own = sectp->sct_own;
}
sprintf(buf, "loaded on your %s at %s",
prship(sp), xyas(sp->shp_x, sp->shp_y, sp->shp_own));
- gift(sp->shp_own, player->cnum, (s_char *)&land, EF_LAND, buf);
+ gift(sp->shp_own, player->cnum, &land, EF_LAND, buf);
makelost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x,
land.lnd_y);
land.lnd_own = sp->shp_own;
if (plane.pln_land != land.lnd_uid)
continue;
sprintf(buf, "loaded on %s", prship(sp));
- gift(sp->shp_own, player->cnum, (s_char *)&plane,
- EF_PLANE, buf);
+ gift(sp->shp_own, player->cnum, &plane, EF_PLANE, buf);
makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
plane.pln_x, plane.pln_y);
plane.pln_own = sp->shp_own;
/* Spies are unloaded quietly, others aren't */
if (!(lchr[(int)land.lnd_type].l_flags & L_SPY)) {
- gift(sectp->sct_own, player->cnum, (s_char *)&land,
- EF_LAND, buf);
+ gift(sectp->sct_own, player->cnum, &land, EF_LAND, buf);
makelost(EF_LAND, land.lnd_own, land.lnd_uid,
land.lnd_x, land.lnd_y);
land.lnd_own = sectp->sct_own;
sprintf(buf, "unloaded at %s",
xyas(plane.pln_x, plane.pln_y,
sectp->sct_own));
- gift(sectp->sct_own, player->cnum, (s_char *)&plane,
- EF_PLANE, buf);
+ gift(sectp->sct_own, player->cnum, &plane, EF_PLANE, buf);
makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
plane.pln_x, plane.pln_y);
plane.pln_own = sectp->sct_own;
}
sprintf(buf, "loaded on %s at %s",
prland(lp), xyas(lp->lnd_x, lp->lnd_y, lp->lnd_own));
- gift(lp->lnd_own, player->cnum, (s_char *)&pln, EF_PLANE, buf);
+ gift(lp->lnd_own, player->cnum, &pln, EF_PLANE, buf);
makelost(EF_PLANE, pln.pln_own, pln.pln_uid, pln.pln_x,
pln.pln_y);
pln.pln_own = lp->lnd_own;
}
sprintf(buf, "unloaded at your sector at %s",
xyas(sectp->sct_x, sectp->sct_y, sectp->sct_own));
- gift(sectp->sct_own, player->cnum, (s_char *)&pln,
- EF_PLANE, buf);
+ gift(sectp->sct_own, player->cnum, &pln, EF_PLANE, buf);
makelost(EF_PLANE, pln.pln_own, pln.pln_uid, pln.pln_x,
pln.pln_y);
pln.pln_own = sectp->sct_own;
}
sprintf(buf, "loaded on your %s at %s",
prland(lp), xyas(lp->lnd_x, lp->lnd_y, lp->lnd_own));
- gift(lp->lnd_own, player->cnum, (s_char *)&land, EF_LAND, buf);
+ gift(lp->lnd_own, player->cnum, &land, EF_LAND, buf);
makelost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x,
land.lnd_y);
land.lnd_own = lp->lnd_own;
if (plane.pln_land != land.lnd_uid)
continue;
sprintf(buf, "loaded on %s", prland(lp));
- gift(lp->lnd_own, player->cnum, (s_char *)&plane,
- EF_PLANE, buf);
+ gift(lp->lnd_own, player->cnum, &plane, EF_PLANE, buf);
makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
plane.pln_x, plane.pln_y);
plane.pln_own = lp->lnd_own;
sprintf(buf, "unloaded in your %s at %s",
dchr[sectp->sct_type].d_name,
xyas(sectp->sct_x, sectp->sct_y, sectp->sct_own));
- gift(sectp->sct_own, player->cnum, (s_char *)&land,
- EF_LAND, buf);
+ gift(sectp->sct_own, player->cnum, &land, EF_LAND, buf);
makelost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x,
land.lnd_y);
land.lnd_own = sectp->sct_own;
continue;
sprintf(buf, "unloaded at %s",
xyas(plane.pln_x, plane.pln_y, sectp->sct_own));
- gift(sectp->sct_own, player->cnum, (s_char *)&plane,
- EF_PLANE, buf);
+ gift(sectp->sct_own, player->cnum, &plane, EF_PLANE, buf);
makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
plane.pln_x, plane.pln_y);
plane.pln_own = sectp->sct_own;