--- /dev/null
+/*
+ * Empire - A multi-player, client/server Internet based war game.
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
+ *
+ * Empire is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ---
+ *
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
+ *
+ * ---
+ *
+ * gettimeofday.c: WIN32 equivalent for UNIX gettimeofday()
+ *
+ * Known contributors to this file:
+ * Ron Koenderink, 2012
+ * Markus Armbruster, 2012
+ */
+
+#ifdef _MSC_VER
+
+#include <sys/types.h>
+#include <sys/timeb.h>
+#include <sys/time.h>
+
+int
+gettimeofday (struct timeval *tv, void *tz)
+{
+ struct _timeb timebuf;
+ _ftime_s(&timebuf);
+ tv->tv_sec = timebuf.time;
+ tv->tv_usec = timebuf.millitm * 1000;
+
+ return 0;
+}
+
+#endif /* _MSC_VER */