.s1
.EX version
.NF
-Empire 4.2.23
-(KSU distribution 1.04, Chainsaw version 4.00, Wolfpack version 2.23)
+Wolfpack Empire 4.3.10
The following parameters have been set for this game:
World size is 64 by 32.
An Empire time unit is 10 seconds long.
Use the 'update' command to find out the time of the next update.
-The current time is Sun Oct 23 10:16:35.
+The current time is Tue Jul 10 23:09:03.
An update consists of 60 empire time units.
Each country is allowed to be logged in 1440 minutes a day.
It takes 8.33 civilians to produce a BTU in one time unit.
Sectors Ships Planes Units
Maximum mobility 127 127 127 127
Max mob gain per update 60 90 60 60
+Mission mobility cost -- 0 0 0
Max eff gain per update -- 100 100 100
+Maintenance cost per update -- 6.0% 6.0% 6.0%
+Max interdiction range 8 8 -- 8
+
+The maximum amount of mobility used for land unit combat is 5.00.
Ships on autonavigation may use 6 cargo holds per ship.
-Fire ranges are scaled by 1.00
+In order to build a nuke, you need 0.33 times the tech level in research
+ Example: In order to build a 300 tech nuke, you need 99 research
+
+Fire ranges are scaled by 1.00.
+Flak damage is scaled by 1.75.
+Torpedo damage is 2d40+38.
+The attack factor for para & assault troops is 0.50.
+12% of fallout leaks into each surrounding sector.
+Fallout decays by 28% per update
+
+Damage to Spills to
+ Sector People Mater. Ships Planes LandU.
+Sector -- 100% 100% 0% 4% 30%
+People 10% -- -- -- -- --
+Materials 10% -- -- -- -- --
+Efficiency 10% -- -- -- -- --
+Ships 10% 100% 100% -- 0% 0%
+Planes 10% 0% 0% -- -- --
+Land units 10% 0% 100% -- 0% 0%
+
+You can have at most 640 BTUs.
+You are disconnected after 15 minutes of idle time.
Options enabled in this game:
- ALL_BLEED, BLITZ, BRIDGETOWERS, DEMANDUPDATE, EASY_BRIDGES, FALLOUT,
- GODNEWS, INTERDICT_ATT, LANDSPIES, LOANS, NEUTRON, NO_PLAGUE, NOFOOD,
- NOMOBCOST, PINPOINTMISSILE, SAIL, SHOWPLANE, TREATIES, UPDATESCHED
+ ALL_BLEED, BLITZ, BRIDGETOWERS, EASY_BRIDGES, FALLOUT, GODNEWS,
+ INTERDICT_ATT, LANDSPIES, LOANS, NOFOOD, NOMOBCOST, NO_PLAGUE,
+ PINPOINTMISSILE, SAIL, SHOWPLANE, TREATIES
Options disabled in this game:
- BIG_CITY, DEFENSE_INFRA, DRNUKE, FUEL, GO_RENEW, GUINEA_PIGS, HIDDEN,
- LOSE_CONTACT, MARKET, MOB_ACCESS, NO_FORT_FIRE, NO_HCMS, NO_LCMS,
- NO_OIL, NONUKES, RES_POP, SLOW_WAR, SUPER_BARS, TECH_POP, TRADESHIPS
+ AUTO_POWER, FUEL, GO_RENEW, GUINEA_PIGS, HIDDEN, LOSE_CONTACT, MARKET,
+ MOB_ACCESS, NO_FORT_FIRE, RES_POP, SLOW_WAR, SUPER_BARS, TECH_POP,
+ TRADESHIPS
See "info Options" for a detailed list of options and descriptions.
The person to annoy if something goes wrong is:
John Doe
(johndoe@bar.edu).
-You can get your own copy of the source using:
- http://www.wolfpackempire.com/
+
+You can get your own copy of the source from http://www.wolfpackempire.com/
+
+Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ Ken Stevens, Steve McClure
+This is free software; see the source for copying conditions. There is NO
+warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
.FI
.s1
.SA "Innards, Basics, Playing"