natp->nat_ystart = y;
natp->nat_xcap = x;
natp->nat_ycap = y;
- if (players_at_00) {
- natp->nat_xorg = 0;
- natp->nat_yorg = 0;
- } else {
- natp->nat_xorg = x;
- natp->nat_yorg = y;
- }
+ natp->nat_xorg = x;
+ natp->nat_yorg = y;
xyabsrange(natp, &defrealm, &absrealm);
newrealms.b_xl = absrealm.lx;
newrealms.b_xh = absrealm.hx;
newrealms.b_yl = absrealm.ly;
newrealms.b_yh = absrealm.hy;
+ if (players_at_00) {
+ natp->nat_xorg = 0;
+ natp->nat_yorg = 0;
+ }
natp->nat_money = START_CASH;
natp->nat_level[NAT_HLEV] = start_happiness;
natp->nat_level[NAT_RLEV] = start_research;