#include "file.h"
#include "player.h"
#include "prototypes.h"
+#include "xy.h"
/* Note that timestamps make things tricky. And, we don't
* really care about the timestamp, we just care about the rest
#include "prototypes.h"
#include "server.h"
#include "tel.h"
+#include "xy.h"
static void pr_player(struct player *pl, int id, char *buf);
static void upr_player(struct player *pl, int id, char *buf);