Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
- * Careful: when the fight sinks the ship, putcombat() clobbers
+ * Careful: when the fight sinks the ship, put_combat() clobbers
* *def (see FIXME there).
*/
def_uid = def->shp_uid;
* *def (see FIXME there).
*/
def_uid = def->shp_uid;
- * FIXME if we just sank the ship att_get_combat() will report
+ * FIXME if we just sank the ship, att_get_combat() will report
* "not in the same sector", and proceed to clobber *com. See
* also the workaround in boar().
*/
* "not in the same sector", and proceed to clobber *com. See
* also the workaround in boar().
*/