It showed unit coordinates in unit's coordinate system instead of the
actor's. Fortunately, they're the same, since it is reachable only
for non-zero actor, only shp_nav_one_sector(), lnd_mar_one_sector()
and sail_nav_fleet() pass that, and even deities can't navigate
foreign ships or march foreign land units.
continue;
if (actor) {
mpr(actor, "%s stopped at %s\n", obj_nameof(unit),
- xyas(unit->x, unit->y, unit->own));
+ xyas(unit->x, unit->y, actor));
if (unit->ef_type == EF_LAND) {
if (ulp->mobil < -127)
ulp->mobil = -127;