int mindam = lnd_count(list) * 20;
int hardtarget = lnd_easiest_target(list);
int dam, newdam, sublaunch;
+ int stopping = 0;
struct plist *plp;
struct emp_qelem msl_list, *qp, *newqp;
if (msl_launch(&plp->plane, EF_LAND, "troops",
newx, newy, victim, &sublaunch) < 0)
goto use_up_msl;
+ stopping = 1;
if (msl_hit(&plp->plane, hardtarget, EF_LAND,
N_LND_MISS, N_LND_SMISS, sublaunch, victim)) {
newdam = pln_damage(&plp->plane, 'p', 1);
if (dam) {
mpr(victim, "missile interdiction mission does %d damage!\n", dam);
collateral_damage(newx, newy, dam);
+ lnd_damage(list, dam);
}
- return lnd_damage(list, dam);
+ return stopping;
}
#if 0
double guneff;
int shell, gun;
int dam;
+ int stopping = 0;
int totdam = 0;
int i;
putsect(&fsect);
if (dam < 0)
continue;
+ stopping = 1;
totdam += dam;
mpr(victim, "Incoming fire does %d damage!\n", dam);
wu(0, fsect.sct_own,
nreport(fsect.sct_own, N_SCT_SHELL, victim, 1);
}
if (totdam > 0)
- return lnd_damage(list, totdam);
- return 0;
+ lnd_damage(list, totdam);
+ return stopping;
}
#endif
lnd_mission_interdiction(struct emp_qelem *list, coord x, coord y,
natid victim)
{
- return lnd_damage(list,
- unit_interdict(x, y, victim, "land units",
- lnd_easiest_target(list),
- MI_INTERDICT));
+ int dam;
+
+ dam = unit_interdict(x, y, victim, "land units",
+ lnd_easiest_target(list),
+ MI_INTERDICT);
+ if (dam >= 0)
+ lnd_damage(list, dam);
+ return dam >= 0;
}
int
natid, int);
static int perform_mission_bomb(int, struct emp_qelem *, coord, coord,
natid, int, char *, int, int);
-static int perform_mission(coord, coord, natid, struct emp_qelem *, int,
- char *, int);
+static int perform_mission(coord, coord, natid, struct emp_qelem *,
+ int, char *, int);
+
+static int
+tally_dam(int dam, int newdam)
+{
+ return dam < 0 ? newdam : dam + newdam;
+}
/*
* Interdict commodities & transported planes
newdam = perform_mission(x, y, victim, &mi[cn].queue,
MI_INTERDICT, s, SECT_HARDTARGET);
- dam += newdam;
- if (newdam)
+ if (newdam > 0) {
+ dam += newdam;
mpr(victim, "%s interdiction mission does %d damage!\n",
cname(cn), newdam);
+ }
}
if (dam) {
collateral_damage(x, y, dam);
unit_interdict(coord x, coord y, natid victim, char *s, int hardtarget,
int mission)
{
- int cn;
- int dam = 0, newdam;
+ int cn, newdam, osubs;
+ int dam = -1;
struct genlist mi[MAXNOC];
- int osubs;
memset(mi, 0, sizeof(mi));
for (cn = 1; cn < MAXNOC; cn++)
osubs = only_subs(&mi[cn].queue);
newdam = perform_mission(x, y, victim, &mi[cn].queue,
mission, s, hardtarget);
- dam += newdam;
- if (newdam) {
- /* If only subs responded, then we don't know who's
- subs they are */
+ dam = tally_dam(dam, newdam);
+ if (newdam > 0)
mpr(victim, "%s interdiction mission does %d damage!\n",
osubs ? "Enemy" : cname(cn), newdam);
- }
}
- if (dam) {
+ if (dam > 0)
collateral_damage(x, y, dam);
- }
return dam;
}
dosupport(struct genlist *mi, coord x, coord y, natid victim, natid actee)
{
int cn;
- int rel;
+ int rel, newdam;
int dam = 0;
for (cn = 1; cn < MAXNOC; cn++) {
if (QEMPTY(&mi[cn].queue))
continue;
- dam += perform_mission(x, y, victim, &mi[cn].queue, MI_SUPPORT,
- "", SECT_HARDTARGET);
+ newdam = perform_mission(x, y, victim, &mi[cn].queue, MI_SUPPORT,
+ "", SECT_HARDTARGET);
+ if (newdam > 0)
+ dam += newdam;
}
return dam;
}
struct genlist *glp;
struct plist *plp;
struct plchrstr *pcp;
- int dam = 0;
+ int dam = -1;
int targeting_ships = *s == 's'; /* "subs" or "ships" FIXME gross! */
emp_initque(&missiles);
dam = perform_mission_msl(dam, &missiles, x, y, victim, hardtarget);
dam = perform_mission_bomb(dam, &bombers, x, y, victim, mission, s,
hardtarget, targeting_ships);
-
return dam;
}
mpr(victim, "%s %s fires at you at %s\n",
cname(lp->lnd_own), prland(lp), xyas(x, y, victim));
- return dam + dam2;
+ return tally_dam(dam, dam2);
}
static int
mpr(victim,
"Incoming torpedo sighted @ %s missed (whew)!\n",
xyas(x, y, victim));
- return dam;
+ return tally_dam(dam, 0);
}
wu(0, sp->shp_own, "\tBOOM!...\n");
nreport(victim, N_TORP_SHIP, 0, 1);
cname(sp->shp_own), prship(sp), xyas(x, y, victim));
}
- return dam + dam2;
+ return tally_dam(dam, dam2);
}
static int
perform_mission_msl(int dam, struct emp_qelem *missiles, coord x, coord y,
natid victim, int hardtarget)
{
- int air_dam;
+ int performed, air_dam, sublaunch, dam2;
struct emp_qelem *qp, *newqp;
struct plist *plp;
- int sublaunch, dam2;
/*
* Missiles, except for interdiction of ships or land units,
* because that happens elsewhere, in shp_missile_interdiction()
* and lnd_missile_interdiction().
*/
- air_dam = 0;
+ performed = air_dam = 0;
for (qp = missiles->q_back; qp != missiles; qp = newqp) {
newqp = qp->q_back;
plp = (struct plist *)qp;
if (msl_launch(&plp->plane, EF_SECTOR, "sector", x, y, victim,
&sublaunch) < 0)
goto use_up_msl;
+ performed = 1;
if (!msl_hit(&plp->plane, SECT_HARDTARGET, EF_SECTOR,
N_SCT_MISS, N_SCT_SMISS, sublaunch, victim))
CANT_REACH();
emp_remque(qp);
free(qp);
}
- return dam + air_dam;
+
+ return performed ? tally_dam(dam, air_dam) : dam;
}
static int
{
struct emp_qelem *qp, *newqp, escorts, airp, b, e;
struct plist *plp;
- int plane_owner, air_dam, md;
+ int plane_owner, performed, air_dam, md;
emp_initque(&escorts);
emp_initque(&airp);
add_airport(&airp, plp->plane.pln_x, plp->plane.pln_y);
}
- air_dam = 0;
+ performed = air_dam = 0;
for (qp = airp.q_forw; qp != (&airp); qp = qp->q_forw) {
struct airport *air;
char buf[512];
pp = BestAirPath(buf, air->x, air->y, x, y);
if (CANT_HAPPEN(!pp))
continue;
+ performed = 1;
wu(0, plane_owner, "Flying %s mission from %s to %s\n",
mission_name(mission),
xyas(air->x, air->y, plane_owner),
qp = newqp;
}
- return dam + air_dam;
+ return performed ? tally_dam(dam, air_dam) : dam;
}
int
if (msl_launch(&plp->plane, EF_SHIP, prship(&mvs->unit.ship),
newx, newy, victim, &sublaunch) < 0)
goto use_up_msl;
+ stopping = 1;
if (msl_hit(&plp->plane,
shp_hardtarget(&mvs->unit.ship), EF_SHIP,
N_SHP_MISS, N_SHP_SMISS, sublaunch, victim)) {
"missile interdiction mission does %d damage to %s!\n",
dam, prship(&mvs->unit.ship));
shp_damage_one(mvs, dam);
- stopping = 1;
}
} else {
dam = pln_damage(&plp->plane, 'p', 0);
struct sctstr fsect;
int trange, range;
int dam;
+ int stopping = 0;
int totdam = 0;
signed char notified[MAXNOC];
int i;
putsect(&fsect);
if (dam < 0)
continue;
+ stopping = 1;
totdam += dam;
mpr(victim, "Incoming fire does %d damage!\n", dam);
#if 0
nreport(fsect.sct_own, N_SHP_SHELL, victim, 1);
}
if (totdam > 0)
- return shp_damage(list, totdam, 0, M_SUB, newx, newy);
- return 0;
+ shp_damage(list, totdam, 0, M_SUB, newx, newy);
+ return stopping;
}
static int
char *what = subs ? "subs" : "ships";
int wantflags = subs ? M_SUB : 0;
int nowantflags = subs ? 0 : M_SUB;
+ int dam;
- return shp_damage(list,
- unit_interdict(x, y, victim, what,
- shp_easiest_target(list,
- wantflags, nowantflags),
- MI_INTERDICT),
- wantflags, nowantflags, x, y);
+ dam = unit_interdict(x, y, victim, what,
+ shp_easiest_target(list, wantflags, nowantflags),
+ MI_INTERDICT);
+ if (dam >= 0)
+ shp_damage(list, dam, wantflags, nowantflags, x, y);
+ return dam >= 0;
}
static int