-Changes to Empire 4.2.21 - Tue Jul 5 16:08:46 UTC 2005
+Changes to Empire 4.2.21 - Sat Jul 9 14:01:49 UTC 2005
* Don't let threads block on output to another player thread's
socket. Such blocking violates basic design assumptions and can
cause all kinds of grief. In particular, it causes player session
hangs under Windows with 4.2.20. Broken since the introduction of
flash and asynchronous telegram notification many years ago.
- * Fix deliver not to deliver friendly civilians into occupied
- sectors.
* Threads sleeping until a specified time could return early under
Windows. This could cause double-updates.
+ * Fix deliver not to deliver friendly civilians into occupied
+ sectors.
* Fix mil duplication in board. Broken in 4.2.14.
* Fix stack smash in lrange, shoot and execute. Remote holes, and
the last one doesn't even require authentication.
* Fix crash bug in emp_config parsing.
* Fix buffer overruns in turn and shutdown.
* Fix second argument of shutdown.
+ * Fix show sector s. Broken in 4.2.19.
* tele and turn now abort on EOF.
* Fix display of MOTD and game down message of maximum size.
* Correctly support telnet line termination on input. Previously,
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
-Changes to Empire 4.2.21 - Tue Jul 5 16:08:46 UTC 2005
+Changes to Empire 4.2.21 - Sat Jul 9 14:01:49 UTC 2005
* Don't let threads block on output to another player thread's
socket. Such blocking violates basic design assumptions and can
cause all kinds of grief. In particular, it causes player session
hangs under Windows with 4.2.20. Broken since the introduction of
flash and asynchronous telegram notification many years ago.
- * Fix deliver not to deliver friendly civilians into occupied
- sectors.
* Threads sleeping until a specified time could return early under
Windows. This could cause double-updates.
+ * Fix deliver not to deliver friendly civilians into occupied
+ sectors.
* Fix mil duplication in board. Broken in 4.2.14.
* Fix stack smash in lrange, shoot and execute. Remote holes, and
the last one doesn't even require authentication.
* Fix crash bug in emp_config parsing.
* Fix buffer overruns in turn and shutdown.
* Fix second argument of shutdown.
+ * Fix show sector s. Broken in 4.2.19.
* tele and turn now abort on EOF.
* Fix display of MOTD and game down message of maximum size.
* Correctly support telnet line termination on input. Previously,