]> git.pond.sub.org Git - empserver/commitdiff
(draw_map): Use struct empobj to generalize the code.
authorRon Koenderink <rkoenderink@yahoo.ca>
Thu, 27 Jul 2006 23:32:55 +0000 (23:32 +0000)
committerRon Koenderink <rkoenderink@yahoo.ca>
Thu, 27 Jul 2006 23:32:55 +0000 (23:32 +0000)
src/lib/common/maps.c

index 2db3681af50c8bc25a416c8fab5c795206bb5aa2..665fa42995ec5a5dfd9efb4df229840196e98f53 100644 (file)
@@ -119,10 +119,7 @@ draw_map(int bmap, char origin, int map_flags, struct nstr_sect *nsp)
     struct natstr *np;
     struct range range;
     struct nstr_item ni;
-    struct shpstr ship;
-    struct lndstr land;
-    struct plnstr plane;
-    struct nukstr nuke;
+    union empobj_storage unit;
     coord x, y;
     int i;
     /* Note this is not re-entrant anyway, so we keep the buffers
@@ -130,6 +127,9 @@ draw_map(int bmap, char origin, int map_flags, struct nstr_sect *nsp)
     static unsigned char *bitmap = NULL;
     static char *wmapbuf = NULL;
     static char **wmap = NULL;
+    static int ef_mappable[] = { EF_PLANE, EF_SHIP, EF_LAND, EF_NUKE, EF_BAD };
+    static int ef_unit_map[] = { MAP_PLANE, MAP_SHIP, MAP_LAND, MAP_NUKE };
+    char *name;
 
     if (!wmapbuf)
        wmapbuf = malloc(WORLD_Y * MAPWIDTH(1));
@@ -233,65 +233,32 @@ draw_map(int bmap, char origin, int map_flags, struct nstr_sect *nsp)
     }
     if (player->aborted)
        return RET_OK;
-    if (map_flags & MAP_PLANE) {
-       snxtitem_all(&ni, EF_PLANE);
-       while (nxtitem(&ni, &plane)) {
-           if (plane.pln_own == 0)
-               continue;
-           if (plane.pln_own != player->cnum && !player->god)
-               continue;
-           if (!xyinrange(plane.pln_x, plane.pln_y, &nsp->range))
-               continue;
-
-           x = xnorm(plane.pln_x - nsp->range.lx);
-           y = ynorm(plane.pln_y - nsp->range.ly);
-           wmap[y][x] = (*plchr[(int)plane.pln_type].pl_name) & ~0x20;
-       }
-    }
-    if (map_flags & MAP_SHIP) {
-       snxtitem_all(&ni, EF_SHIP);
-       while (nxtitem(&ni, &ship)) {
-           if (ship.shp_own == 0)
-               continue;
-           if (ship.shp_own != player->cnum && !player->god)
-               continue;
-           if (!xyinrange(ship.shp_x, ship.shp_y, &nsp->range))
-               continue;
-
-           x = xnorm(ship.shp_x - nsp->range.lx);
-           y = ynorm(ship.shp_y - nsp->range.ly);
-           wmap[y][x] = (*mchr[(int)ship.shp_type].m_name) & ~0x20;
-       }
-    }
-    if (map_flags & MAP_LAND) {
-       snxtitem_all(&ni, EF_LAND);
-       while (nxtitem(&ni, &land)) {
-           if (land.lnd_own == 0)
-               continue;
-           if (land.lnd_own != player->cnum && !player->god)
-               continue;
-           if (!xyinrange(land.lnd_x, land.lnd_y, &nsp->range))
-               continue;
-
-           x = xnorm(land.lnd_x - nsp->range.lx);
-           y = ynorm(land.lnd_y - nsp->range.ly);
-           wmap[y][x] = (*lchr[(int)land.lnd_type].l_name) & ~0x20;
-       }
-    }
-    if (map_flags & MAP_NUKE) {
-       snxtitem_all(&ni, EF_NUKE);
-       while (nxtitem(&ni, &nuke)) {
-           if (nuke.nuk_own == 0)
-               continue;
-           if (nuke.nuk_own != player->cnum && !player->god)
-               continue;
-           if (!xyinrange(nuke.nuk_x, nuke.nuk_y, &nsp->range))
-               continue;
 
-           x = xnorm(nuke.nuk_x - nsp->range.lx);
-           y = ynorm(nuke.nuk_y - nsp->range.ly);
-           wmap[y][x] = 'N';
+    i = 0;
+    while (ef_mappable[i] != EF_BAD) {
+       if (map_flags & ef_unit_map[i]) {
+           snxtitem_all(&ni, ef_mappable[i]);
+           while (nxtitem(&ni, &unit)) {
+               if (unit.gen.own == 0)
+                   continue;
+               if (unit.gen.own != player->cnum && !player->god)
+                   continue;
+               if (!xyinrange(unit.gen.x, unit.gen.y, &nsp->range))
+                   continue;
+
+               x = xnorm(unit.gen.x - nsp->range.lx);
+               y = ynorm(unit.gen.y - nsp->range.ly);
+
+               if (ef_mappable[i] == EF_NUKE)
+                   wmap[y][x] = 'N';
+               else {
+                   if ((name = emp_obj_chr_name(&unit.gen)) == NULL)
+                       return RET_FAIL;
+                   wmap[y][x] = *name & ~0x20;
+               }
+           }
        }
+       i++;
     }
     if (map_flags & MAP_HIGH) {
        struct sctstr sect;