Play#1 output Play#1 4 lb TBD-1 Devastator #3, 2 bombs. Target ('~' to skip)?
Play#1 input 61
Play#1 output Play#1 1 50% hitchance...blam-blam
- Play#1 output Play#1 1
Play#1 output Play#1 1 # owner eff type
Play#1 output Play#1 1 (# 60) 2 completely dd destroyer (#60)
Play#1 output Play#1 1 (# 62) 2 completely dd destroyer (#62)
Play#1 output Play#1 4 lb TBD-1 Devastator #2, 2 bombs. Target ('~' to skip)?
Play#1 input 62
Play#1 output Play#1 1 50% hitchance...Blam-blam
- Play#1 output Play#1 1
Play#1 output Play#1 1 # owner eff type
Play#1 output Play#1 1 (# 60) 2 completely dd destroyer (#60)
Play#1 output Play#1 1 (# 63) 2 completely dd destroyer (#63)
Play#1 output Play#1 4 lb TBD-1 Devastator #1, 2 bombs. Target ('~' to skip)?
Play#1 input 63
Play#1 output Play#1 1 50% hitchance...BLAM-Blam
- Play#1 output Play#1 1
Play#1 output Play#1 1 # owner eff type
Play#1 output Play#1 1 (# 60) 2 completely dd destroyer (#60)
Play#1 output Play#1 1 (# 64) 2 completely dd destroyer (#64)
Play#1 output Play#1 4 lb TBD-1 Devastator #0, 2 bombs. Target ('~' to skip)?
Play#1 input 64
Play#1 output Play#1 1 50% hitchance...BLAM-blam
- Play#1 output Play#1 1
Play#1 output Play#1 6 0 607
Play#1 input bomb 0/1/2/3/4 . p -2,2 ggh
Play#1 command bomb
Play#1 output Play#1 4 lb TBD-1 Devastator #4, 2 bombs. Target ('~' to skip)?
Play#1 input 65
Play#1 output Play#1 1 50% hitchance...blam-BLAM
- Play#1 output Play#1 1
Play#1 output Play#1 1 # owner eff type
Play#1 output Play#1 1 (# 60) 2 completely dd destroyer (#60)
Play#1 output Play#1 1 (# 66) 2 completely dd destroyer (#66)
Play#1 output Play#1 4 lb TBD-1 Devastator #3, 2 bombs. Target ('~' to skip)?
Play#1 input 66
Play#1 output Play#1 1 50% hitchance...blam-blam
- Play#1 output Play#1 1
Play#1 output Play#1 1 # owner eff type
Play#1 output Play#1 1 (# 60) 2 completely dd destroyer (#60)
Play#1 output Play#1 1 (# 67) 2 completely dd destroyer (#67)
Play#1 output Play#1 4 lb TBD-1 Devastator #1, 2 bombs. Target ('~' to skip)?
Play#1 input 68
Play#1 output Play#1 1 50% hitchance...blam-Blam
- Play#1 output Play#1 1
Play#1 output Play#1 1 # owner eff type
Play#1 output Play#1 1 (# 60) 2 completely dd destroyer (#60)
Play#1 output Play#1 1 (# 67) 2 completely dd destroyer (#67)
Play#1 output Play#1 4 lb TBD-1 Devastator #0, 2 bombs. Target ('~' to skip)?
Play#1 input 69
Play#1 output Play#1 1 50% hitchance...blam-Blam
- Play#1 output Play#1 1
Play#1 output Play#1 6 0 605
Play#1 input launch 10 80
Play#1 command launch