config sect
owner xloc yloc des effic mobil off loyal terr0 terr1 terr2 terr3 dterr xdist ydist avail elev work coastal newdes min gold fert ocontent uran oldown civil milit shell gun petrol iron dust bar food oil lcm hcm uw rad c_dist m_dist s_dist g_dist p_dist i_dist d_dist b_dist f_dist o_dist l_dist h_dist u_dist r_dist c_del m_del s_del g_del p_del i_del d_del b_del f_del o_del l_del h_del u_del r_del mines pstage ptime che che_target fallout access road rail dfense
-2 0 0 15 88 112 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 0 0 0 1 87 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 healthy 0 0 0 0 0 0 0 0
+2 0 0 15 88 112 0 0 0 0 0 0 0 0 0 0 0 0 0 15 0 0 0 0 0 1 87 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 91 healthy 0 0 0 0 0 0 0 0
2 2 0 1 100 127 0 0 0 0 0 0 0 2 0 0 0 0 0 1 0 0 0 0 0 2 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
2 4 0 15 100 127 0 0 0 0 0 0 0 4 0 0 0 0 1 15 0 0 0 0 0 2 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
0 6 0 0 0 0 0 0 0 0 0 0 0 6 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
6 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
7 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
8 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
-9 2 1 1 7 93 120 0 50 0 0 none 0 "" -1 127 42 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
+9 2 1 1 7 93 119 0 50 0 0 none 0 "" -1 127 42 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
10 2 4 0 0 61 45 0 50 0 0 none 0 "" -1 127 42 () "" 0 6 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
11 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
12 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
40 2 2 2 0 89 -15 0 50 1 1 none 3 "" -1 127 42 (bombed) "u" 0 9 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
41 2 3 1 0 86 99 0 50 1 1 none 3 "" -1 127 42 () "" 0 9 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
42 2 1 1 0 83 105 0 50 1 1 none 3 "" -1 127 42 () "" 0 9 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
-43 2 1 1 15 100 127 0 130 0 0 none 0 "m" -1 127 42 (group bombed) "yu" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
-44 2 1 1 15 93 119 0 130 0 0 none 0 "m" -1 127 42 (group bombed) "yu" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
+43 2 0 0 15 97 111 0 130 0 0 none 0 "m" -1 127 42 (group bombed) "u" 0 10 3 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
+44 2 0 0 15 89 102 0 130 0 0 none 0 "m" -1 127 42 (group bombed) "u" 0 10 2 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
45 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
46 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
47 0 0 0 0 0 127 0 0 0 0 none 0 "" -1 127 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
2 13 0 3 0 0
1 19 2 1 0 0
1 55 2 13 0 0
+2 56 0 2 0 0
1 55 1 1 0 0
/config
config trade
Play#1 output Play#1 1 (# 33) 2 completely cav cavalry #33
Play#1 output Play#1 1 (# 35) 2 completely cav cavalry #35
Play#1 output Play#1 1 (# 42) 2 completely cav cavalry #42
- Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
- Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 4 Bomb what? (ship, plane, land unit, efficiency, commodities)
Play#1 input l
Play#1 output Play#1 1 # owner eff type
Play#1 output Play#1 1 (# 33) 2 completely cav cavalry #33
Play#1 output Play#1 1 (# 35) 2 completely cav cavalry #35
Play#1 output Play#1 1 (# 42) 2 completely cav cavalry #42
- Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
- Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 4 ac AH-64 Apache #30, 1 bombs. Target ('~' to skip)?
Play#1 input 10
Play#1 output Play#1 1 72% hitchance...Blam
Play#1 output Play#1 1 flying over agribusiness at 0,0
Play#1 output Play#1 1 Target sector is a completely constructed agribusiness
Play#1 output Play#1 1 # owner eff type
+ Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
+ Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 1 (# 60) 2 completely cav cavalry #60
Play#1 output Play#1 1 (# 61) 2 completely cav cavalry #61
Play#1 output Play#1 1 (# 62) 2 completely cav cavalry #62
Play#1 output Play#1 4 Bomb what? (ship, plane, land unit, efficiency, commodities)
Play#1 input l
Play#1 output Play#1 1 # owner eff type
+ Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
+ Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 1 (# 60) 2 completely cav cavalry #60
Play#1 output Play#1 1 (# 61) 2 completely cav cavalry #61
Play#1 output Play#1 1 (# 62) 2 completely cav cavalry #62
Play#1 input 60
Play#1 output Play#1 1 50% hitchance...Blam-BLAM
Play#1 output Play#1 1 # owner eff type
+ Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
+ Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 1 (# 61) 2 completely cav cavalry #61
Play#1 output Play#1 1 (# 62) 2 completely cav cavalry #62
Play#1 output Play#1 1 (# 63) 2 completely cav cavalry #63
Play#1 input 61
Play#1 output Play#1 1 50% hitchance...thud
Play#1 output Play#1 1 # owner eff type
+ Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
+ Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 1 (# 61) 2 completely cav cavalry #61
Play#1 output Play#1 1 (# 62) 2 completely cav cavalry #62
Play#1 output Play#1 1 (# 63) 2 completely cav cavalry #63
Play#1 input 62
Play#1 output Play#1 1 50% hitchance...thud
Play#1 output Play#1 1 # owner eff type
+ Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
+ Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 1 (# 61) 2 completely cav cavalry #61
Play#1 output Play#1 1 (# 62) 2 completely cav cavalry #62
Play#1 output Play#1 1 (# 63) 2 completely cav cavalry #63
Play#1 input 63
Play#1 output Play#1 1 50% hitchance...thud
Play#1 output Play#1 1 # owner eff type
+ Play#1 output Play#1 1 (# 43) 2 completely eng engineer #43
+ Play#1 output Play#1 1 (# 44) 2 completely eng engineer #44
Play#1 output Play#1 1 (# 61) 2 completely cav cavalry #61
Play#1 output Play#1 1 (# 62) 2 completely cav cavalry #62
Play#1 output Play#1 1 (# 63) 2 completely cav cavalry #63
Play#0 output Play#0 1 Flak! Firing flak guns from unit eng engineer #44 (aa rating 1)
Play#0 output Play#0 1 1 pinpoint bombing raid did 28 damage to eng engineer #44
Play#0 output Play#0 1 eng engineer #44 takes 7
+ Play#0 output Play#0 1 eng engineer #43 retreated with a bombed friend,
+ Play#0 output Play#0 1 and hit a mine in 0,0 while retreating!
+ Play#0 output Play#0 1 eng engineer #43 takes 3
+ Play#0 output Play#0 1 eng engineer #44 was bombed,
+ Play#0 output Play#0 1 and hit a mine in 0,0 while retreating!
+ Play#0 output Play#0 1 eng engineer #44 takes 4
Play#0 output Play#0 1 1,1 takes 3% collateral damage
Play#0 output Play#0 1 tra train #9 takes 1
Play#0 output Play#0 1 1 planes spotted over 1,1
Play#0 command land
Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
Play#0 output Play#0 1 1 2 inf infantry -3,-1 89% 9 127 85 0 50 42% 0 0
- Play#0 output Play#0 1 2 9 tra train 1,1 93% 10 127 120 0 50 42% 0 1
+ Play#0 output Play#0 1 2 9 tra train 1,1 93% 10 127 119 0 50 42% 0 1
Play#0 output Play#0 1 2 10 cav cavalry 4,0 61% 6 127 45 0 50 42% 0 0
Play#0 output Play#0 1 2 31 cav cavalry 0,2 99% 10 127 126 0 50 42% 0 0 35S
Play#0 output Play#0 1 2 32 cav cavalry 3,1 83% 0 127 96 0 50 42% 0 0
Play#0 output Play#0 1 2 40 cav cavalry 2,2 89% 9 127 -15 0 50 42% 0 0
Play#0 output Play#0 1 2 41 cav cavalry 3,1 86% 9 127 99 0 50 42% 0 0
Play#0 output Play#0 1 2 42 cav cavalry 1,1 83% 9 127 105 0 50 42% 0 0
- Play#0 output Play#0 1 2 43 eng engineer 1,1 m 100% 10 127 127 0 130 42% 0 0
- Play#0 output Play#0 1 2 44 eng engineer 1,1 m 93% 10 127 119 0 130 42% 0 0
+ Play#0 output Play#0 1 2 43 eng engineer 0,0 m 97% 10 127 111 0 130 42% 0 0
+ Play#0 output Play#0 1 2 44 eng engineer 0,0 m 89% 10 127 102 0 130 42% 0 0
Play#0 output Play#0 1 2 60 cav cavalry 3,1 73% 7 127 71 0 50 42% 0 0
Play#0 output Play#0 1 2 61 cav cavalry 0,0 100% 10 127 127 0 50 42% 0 0
Play#0 output Play#0 1 2 62 cav cavalry 0,0 100% 10 127 127 0 50 42% 0 0
Play#0 output Play#0 1 2 40 cav cavalry 2,2 u b
Play#0 output Play#0 1 2 41 cav cavalry 3,1
Play#0 output Play#0 1 2 42 cav cavalry 1,1
- Play#0 output Play#0 1 2 43 eng engineer 1,1 m yu Yes b
- Play#0 output Play#0 1 2 44 eng engineer 1,1 m yu Yes b
+ Play#0 output Play#0 1 2 43 eng engineer 0,0 m u Yes b
+ Play#0 output Play#0 1 2 44 eng engineer 0,0 m u Yes b
Play#0 output Play#0 1 2 60 cav cavalry 3,1
Play#0 output Play#0 1 2 61 cav cavalry 0,0 nj ihb
Play#0 output Play#0 1 2 62 cav cavalry 0,0 nj ihb