#include <sys/file.h>
#else
#include <direct.h>
+#include "getopt.h"
#endif
#include <stdarg.h>
#include <stdio.h>
static void file_sct_init(coord x, coord y, s_char *ptr);
+static void
+print_usage(char *program_name)
+{
+ printf("Usage: %s -f -e econfig_file\n", program_name);
+ printf("-f force mode\n");
+}
+
int
main(int argc, char *argv[])
{
int opt;
char *config_file = NULL;
int force = 0;
-
-#if !defined(_WIN32)
+
while ((opt = getopt(argc, argv, "e:f")) != EOF) {
switch (opt) {
case 'e':
case 'f':
force = 1;
break;
+ default:
+ print_usage(argv[0]);
+ exit(-1);
}
}
-#endif
/* Try to use the existing data directory */
if (config_file == NULL) {
empfile[EF_MAP].size = (WORLD_X * WORLD_Y) / 2;
empfile[EF_BMAP].size = (WORLD_X * WORLD_Y) / 2;
-#if !defined(_WIN32)
if (access(datadir, F_OK) < 0 && mkdir(datadir, 0750) < 0) {
-#else
- if (_access(datadir, 06) < 0 && _mkdir(datadir) < 0) {
-#endif
perror(datadir);
printf("Can't make game directory\n");
exit(1);
putnat((&nat));
}
ef_close(EF_NATION);
-#if !defined(_WIN32)
if (access(teldir, F_OK) < 0 && mkdir(teldir, 0750) < 0) {
-#else
- if (access(teldir, 06) < 0 && _mkdir(teldir) < 0) {
-#endif
perror(teldir);
printf("Can't make telegram directory\n");
exit(1);