static int
cmd_sail_ship(struct nstr_item *nstr)
{
- s_char *cp;
+ char *cp;
struct shpstr ship;
char navpath[MAX_PATH_LEN];
int
sail(void)
{
- s_char *cp;
+ char *cp;
struct nstr_item nstr;
if (!opt_SAIL) {
if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
return RET_SYN;
cp = player->argp[2];
- if ((*player->argp[0] == 'q') /*qsail command */ ||(cp && *cp == 'q')) {
- return show_sail(&nstr);
- } else if (*player->argp[0] == 'u' /*unsail command */
- || (cp && *cp == '-')) {
+ if (*player->argp[0] == 'u' || (cp && *cp == '-'))
return cmd_unsail_ship(&nstr);
- } else
- return cmd_sail_ship(&nstr);
+ if (cp && *cp == 'q')
+ return show_sail(&nstr);
+ return cmd_sail_ship(&nstr);
}