Stopping a sector disables repairs of own ships completely. Foreign
ships, however, repair just fine, consuming the sector's materials
and, if it's a harbor, its available work.
Disable repair of all ships in stopped sectors. This is consistent
with plane and land unit repair.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
return;
sp = getsectp(ship->shp_x, ship->shp_y);
- if ((sp->sct_off) && (sp->sct_own == ship->shp_own))
+ if (sp->sct_off)
return;
if (sp->sct_own != 0