.s1
Once all combat rolls have been made, the attacker and defender are
checked for aborting. If a plane is damaged below 80%, then it will
-have a chance of aborting. The chance to abort is (100-plane eff). (Example: a
-plane at 70% has a 30% chance to abort.
+have a chance of aborting. The chance to abort is (80-plane eff). (Example: a
+plane at 70% has a 10% chance to abort.
.s1
Missiles intercepting die after the combat is done.
.L Example
Each time that is 43 or less, the defender takes a hit. Each time it is
44 or more, the attacker takes a hit.
.s1
-In our example, the attacker takes 17, the defender 13, leaving them at
-13% and 87% efficiency, respectively. The attacker has an 87% chance to
-abort, and the defender a 13%. If neither aborts, the attacker flies on. If
-both abort, the mission is over. If only the defender aborts, the attacker
-will fly on to the next sector in his flight path (perhaps to have combat
-again) If only the attacker aborts, the defender flies home with the
-knowledge of a job well done.
+In our example, the attacker takes 17, the defender 13, leaving them
+at 13% and 87% efficiency, respectively. The attacker has an 67%
+chance to abort, and the defender won't. If the attacker aborts, the
+mission is over. Else, the attacker flies on to the next sector in
+his flight path, perhaps to have combat again.
.s1
.L ABM's
ABM's do not use the normal combat procedure. They simply have a %