extern void unit_put(struct emp_qelem *list, natid actor);
extern char *unit_path(int, struct empobj *, char *);
extern void unit_view(struct emp_qelem *);
+extern void unit_update_cargo(struct empobj *);
#include "land.h"
#include "lost.h"
#include "misc.h"
-#include "nsc.h"
#include "optlist.h"
-#include "plane.h"
#include "player.h"
#include "prototypes.h"
-#include "ship.h"
+#include "unit.h"
void
lnd_postread(int n, void *ptr)
{
struct lndstr *llp = ptr;
- struct shpstr theship;
- struct lndstr theland;
if (llp->lnd_uid != n) {
logerror("lnd_postread: Error - %d != %d, zeroing.\n",
llp->lnd_uid, n);
memset(llp, 0, sizeof(struct lndstr));
}
- if (llp->lnd_ship >= 0 && llp->lnd_own
- && llp->lnd_effic >= LAND_MINEFF) {
- if (getship(llp->lnd_ship, &theship)
- && (theship.shp_effic >= SHIP_MINEFF)) {
- /* wooof! Carriers are a pain */
- if (llp->lnd_mission) {
- /*
- * If the unit is on a mission centered
- * on it's loc, the op-area travels with
- * the unit.
- */
- if ((llp->lnd_opx == llp->lnd_x) &&
- (llp->lnd_opy == llp->lnd_y)) {
- llp->lnd_opx = theship.shp_x;
- llp->lnd_opy = theship.shp_y;
- }
- }
- if (llp->lnd_x != theship.shp_x || llp->lnd_y != theship.shp_y)
- time(&llp->lnd_timestamp);
- llp->lnd_x = theship.shp_x;
- llp->lnd_y = theship.shp_y;
- }
- }
- if (llp->lnd_land >= 0 && llp->lnd_own
- && llp->lnd_effic >= LAND_MINEFF) {
- if (getland(llp->lnd_land, &theland)
- && (theland.lnd_effic >= LAND_MINEFF)) {
- /* wooof! Carriers are a pain */
- if (llp->lnd_mission) {
- /*
- * If the unit is on a mission centered
- * on it's loc, the op-area travels with
- * the unit.
- */
- if ((llp->lnd_opx == llp->lnd_x) &&
- (llp->lnd_opy == llp->lnd_y)) {
- llp->lnd_opx = theland.lnd_x;
- llp->lnd_opy = theland.lnd_y;
- }
- }
- if (llp->lnd_x != theland.lnd_x || llp->lnd_y != theland.lnd_y)
- time(&llp->lnd_timestamp);
- llp->lnd_x = theland.lnd_x;
- llp->lnd_y = theland.lnd_y;
- }
- }
+
if (opt_MOB_ACCESS)
lnd_do_upd_mob(llp);
-
player->owner = (player->god || llp->lnd_own == player->cnum);
}
struct lndstr *oldlp = old;
struct lndstr *llp = new;
natid own = llp->lnd_own;
- struct lndstr *lp;
- struct plnstr *pp;
- int i;
if (llp->lnd_own && llp->lnd_effic < LAND_MINEFF) {
own = 0;
llp->lnd_ship = llp->lnd_land = -1;
-
- for (i = 0; NULL != (lp = getlandp(i)); i++) {
- if (lp->lnd_own && lp->lnd_land == n) {
- mpr(lp->lnd_own, "%s MIA!\n", prland(lp));
- makelost(EF_LAND, lp->lnd_own, lp->lnd_uid,
- lp->lnd_x, lp->lnd_y);
- lp->lnd_own = 0;
- lp->lnd_effic = 0;
- lp->lnd_ship = -1;
- lp->lnd_land = -1;
- putland(lp->lnd_uid, lp);
- }
- }
- for (i = 0; NULL != (pp = getplanep(i)); i++) {
- if (pp->pln_own && pp->pln_land == n) {
- mpr(pp->pln_own, "%s MIA!\n", prplane(pp));
- makelost(EF_PLANE, pp->pln_own, pp->pln_uid,
- pp->pln_x, pp->pln_y);
- pp->pln_own = 0;
- pp->pln_effic = 0;
- pp->pln_ship = -1;
- pp->pln_land = -1;
- putplane(pp->pln_uid, pp);
- }
- }
} else {
item_prewrite(llp->lnd_item);
}
llp->lnd_uid, llp->lnd_x, llp->lnd_y);
llp->lnd_own = own;
+ if (!own || llp->lnd_x != oldlp->lnd_x || llp->lnd_y != oldlp->lnd_y)
+ unit_update_cargo((struct empobj *)llp);
}
void
#include "file.h"
#include "lost.h"
#include "misc.h"
-#include "nat.h"
-#include "nsc.h"
#include "nuke.h"
-#include "plane.h"
#include "player.h"
#include "prototypes.h"
nuk_postread(int n, void *ptr)
{
struct nukstr *np = ptr;
- struct plnstr plane;
if (np->nuk_uid != n) {
logerror("nuk_postread: Error - %d != %d, zeroing.\n",
np->nuk_uid, n);
memset(np, 0, sizeof(struct nukstr));
}
-
- if (np->nuk_plane >= 0 && np->nuk_own && np->nuk_effic >= 0) {
- if (getplane(np->nuk_plane, &plane)
- && plane.pln_effic >= PLANE_MINEFF) {
- if (np->nuk_x != plane.pln_x || np->nuk_y != plane.pln_y) {
- time(&np->nuk_timestamp);
- np->nuk_x = plane.pln_x;
- np->nuk_y = plane.pln_y;
- }
- }
- }
-
player->owner = (player->god || np->nuk_own == player->cnum);
}
#include <config.h>
#include "file.h"
-#include "land.h"
#include "lost.h"
#include "misc.h"
-#include "nuke.h"
#include "optlist.h"
#include "plane.h"
#include "player.h"
#include "prototypes.h"
-#include "ship.h"
+#include "unit.h"
void
pln_postread(int n, void *ptr)
{
struct plnstr *pp = ptr;
- struct shpstr theship;
- struct lndstr theland;
if (pp->pln_uid != n) {
logerror("pln_postread: Error - %d != %d, zeroing.\n",
pp->pln_uid, n);
memset(pp, 0, sizeof(struct plnstr));
}
-
- if (pp->pln_ship >= 0 && pp->pln_own && pp->pln_effic >= PLANE_MINEFF) {
- if (getship(pp->pln_ship, &theship) &&
- (theship.shp_effic >= SHIP_MINEFF)) {
- /* wooof! Carriers are a pain */
- if (pp->pln_mission) {
- /*
- * If the plane is on a mission centered
- * on it's loc, the op-area travels with
- * the plane.
- */
- if ((pp->pln_opx == pp->pln_x) &&
- (pp->pln_opy == pp->pln_y)) {
- pp->pln_opx = theship.shp_x;
- pp->pln_opy = theship.shp_y;
- }
- }
- if (pp->pln_x != theship.shp_x || pp->pln_y != theship.shp_y)
- time(&pp->pln_timestamp);
- pp->pln_x = theship.shp_x;
- pp->pln_y = theship.shp_y;
- }
- }
- if (pp->pln_land >= 0 && pp->pln_own && pp->pln_effic >= PLANE_MINEFF) {
- if (getland(pp->pln_land, &theland) &&
- (theland.lnd_effic >= LAND_MINEFF)) {
- /* wooof! Units are a pain, too */
- if (pp->pln_mission) {
- /*
- * If the plane is on a mission centered
- * on it's loc, the op-area travels with
- * the plane.
- */
- if ((pp->pln_opx == pp->pln_x) &&
- (pp->pln_opy == pp->pln_y)) {
- pp->pln_opx = theland.lnd_x;
- pp->pln_opy = theland.lnd_y;
- }
- }
- if (pp->pln_x != theland.lnd_x || pp->pln_y != theland.lnd_y)
- time(&pp->pln_timestamp);
- pp->pln_x = theland.lnd_x;
- pp->pln_y = theland.lnd_y;
- }
- }
player->owner = (player->god || pp->pln_own == player->cnum);
if (opt_MOB_ACCESS)
pln_do_upd_mob(pp);
struct plnstr *oldpp = old;
struct plnstr *pp = new;
natid own = pp->pln_own;
- struct nukstr *np;
- int i;
if (pp->pln_effic < PLANE_MINEFF) {
own = 0;
pp->pln_effic = 0;
pp->pln_ship = pp->pln_land = -1;
- for (i = 0; NULL != (np = getnukep(i)); i++) {
- if (np->nuk_own && np->nuk_plane == n) {
- mpr(np->nuk_own, "%s lost!\n", prnuke(np));
- np->nuk_effic = 0;
- np->nuk_plane = -1;
- putnuke(np->nuk_uid, np);
- }
- }
}
if (CANT_HAPPEN(pp->pln_ship >= 0 && pp->pln_land >= 0))
pp->pln_uid, pp->pln_x, pp->pln_y);
pp->pln_own = own;
+ if (!own || pp->pln_x != oldpp->pln_x || pp->pln_y != oldpp->pln_y)
+ unit_update_cargo((struct empobj *)pp);
}
void
#include <config.h>
#include "file.h"
-#include "land.h"
#include "lost.h"
#include "misc.h"
-#include "nsc.h"
#include "optlist.h"
-#include "plane.h"
#include "player.h"
#include "prototypes.h"
#include "ship.h"
+#include "unit.h"
void
shp_postread(int n, void *ptr)
struct shpstr *oldsp = old;
struct shpstr *sp = new;
natid own = sp->shp_own;
- struct lndstr *lp;
- struct plnstr *pp;
- int i;
if (own && sp->shp_effic < SHIP_MINEFF) {
mpr(own, "\t%s sunk!\n", prship(sp));
own = 0;
-
- for (i = 0; NULL != (lp = getlandp(i)); i++) {
- if (lp->lnd_own && lp->lnd_ship == n) {
- mpr(lp->lnd_own, "%s sunk!\n", prland(lp));
- lp->lnd_effic = 0;
- lp->lnd_ship = -1;
- lp->lnd_land = -1;
- putland(lp->lnd_uid, lp);
- }
- }
- for (i = 0; NULL != (pp = getplanep(i)); i++) {
- if (pp->pln_own && pp->pln_ship == n) {
- mpr(pp->pln_own, "%s sunk!\n", prplane(pp));
- pp->pln_effic = 0;
- pp->pln_ship = -1;
- pp->pln_land = -1;
- putplane(pp->pln_uid, pp);
- }
- }
} else {
item_prewrite(sp->shp_item);
}
sp->shp_uid, sp->shp_x, sp->shp_y);
sp->shp_own = own;
+ if (!own || sp->shp_x != oldsp->shp_x || sp->shp_y != oldsp->shp_y)
+ unit_update_cargo((struct empobj *)sp);
}
char *
sect.sct_effic, dchr[sect.sct_type].d_name);
}
}
+
+/*
+ * Update cargo of CARRIER for movement or destruction.
+ * If the carrier is destroyed, destroy its cargo (planes, land units,
+ * nukes).
+ * Else update their location to the carrier's. Any op sectors equal
+ * to location get updated, too.
+ */
+void
+unit_update_cargo(struct empobj *carrier)
+{
+ int cargo_type;
+ struct nstr_item ni;
+ union empobj_storage obj;
+
+ for (cargo_type = EF_PLANE; cargo_type <= EF_NUKE; cargo_type++) {
+ snxtitem_cargo(&ni, cargo_type, carrier->ef_type, carrier->uid);
+ while (nxtitem(&ni, &obj)) {
+ if (!carrier->own) {
+ mpr(obj.gen.own, "%s lost!\n", obj_nameof(&obj.gen));
+ obj.gen.effic = 0;
+ } else {
+ /* mission op-area centered on the obj travels with it */
+ if (obj.gen.opx == obj.gen.x && obj.gen.opy == obj.gen.y) {
+ obj.gen.opx = carrier->x;
+ obj.gen.opy = carrier->y;
+ }
+ obj.gen.x = carrier->x;
+ obj.gen.y = carrier->y;
+ }
+ put_empobj(cargo_type, obj.gen.uid, &obj);
+ }
+ }
+}