Changes to Empire 4.4.0 - Sun Sep 3 2017
* Don't increase negative ship and land unit mobility to zero on
trade.
- * Client improvements
+ * Client improvements:
- Support fancy line editing and persistent history when compiled
with the GNU readline library. Contributed by Martin Haukeli.
- Fix misdetection of input EOF in obscure circumstances.
- sect-chr field "cost" is now money to build 100% (was: cost to
designate). It replaces field "build" (money to build 1%).
- New sect-chr, ship-chr, plane-chr, land-chr and nuke-chr field
- "bwork" field "bwork" is work to build 100% sector efficiency.
- Tearing down a sector costs one fourth as much.
+ "bwork" is work to build 100% sector efficiency. Tearing down a
+ sector costs one fourth as much.
- New sect-chr field "flags", backed by new table sect-chr-flags.
The only flag so far is "deity", which marks sectors mortals
can't designate.