static int diry[] = { 0, -1, -1, 0, 1, 1 };
static int **own; /* owner of the sector. -1 means water */
+
+/*
+ * Exclusive zones
+ * Each island is surrounded by an exclusive zone where only it may
+ * grow. The width of the zone depends on minimum distances.
+ * While growing continents, it is @di sectors wide.
+ * While growing additional islands, it is @id sectors wide.
+ * DISTINCT_ISLANDS nullifies the exclusive zone then.
+ * xzone[XYOFFSET(x, y)] is -1 when the sector is in no exclusive
+ * zone, a (non-negative) island number when it is in that island's
+ * exclusive zone and no other, and -2 when it is in multiple
+ * exclusive zones.
+ */
+static short *xzone;
+
static int **elev; /* elevation of the sectors */
static int **sectx, **secty; /* the sectors for each continent */
static int **sectc; /* which sectors are on the coast? */
/* Debugging aids: */
void print_own_map(void);
+void print_xzone_map(void);
void print_elev_map(void);
/****************************************************************************
capx = calloc(nc, sizeof(int));
capy = calloc(nc, sizeof(int));
own = calloc(WORLD_X, sizeof(int *));
+ xzone = malloc(WORLD_SZ() * sizeof(*xzone));
elev = calloc(WORLD_X, sizeof(int *));
for (i = 0; i < WORLD_X; ++i) {
own[i] = calloc(WORLD_Y, sizeof(int));
return iter->dir <= DIR_LAST;
}
+/*
+ * Is @x,@y in no exclusive zone other than perhaps @c's?
+ */
+static int
+xzone_ok(int c, int x, int y)
+{
+ int off = XYOFFSET(x, y);
+
+ return xzone[off] == c || xzone[off] == -1;
+}
+
+/*
+ * Add sectors within distance @dist of @x,@y to @c's exclusive zone.
+ */
+static void
+xzone_around_sector(int c, int x, int y, int dist)
+{
+ int d, x1, y1, off;
+ struct hexagon_iter hexit;
+
+ assert(xzone_ok(c, x, y));
+
+ xzone[XYOFFSET(x, y)] = c;
+ for (d = 1; d <= dist; d++) {
+ hexagon_first(&hexit, x, y, d, &x1, &y1);
+ do {
+ off = XYOFFSET(x1, y1);
+ if (xzone[off] == -1)
+ xzone[off] = c;
+ else if (xzone[off] != c)
+ xzone[off] = -2;
+ } while (hexagon_next(&hexit, &x1, &y1));
+ }
+}
+
+/*
+ * Add sectors within distance @dist to island @c's exclusive zone.
+ */
+static void
+xzone_around_island(int c, int dist)
+{
+ int i;
+
+ for (i = 0; i < isecs[c]; i++)
+ xzone_around_sector(c, sectx[c][i], secty[c][i], dist);
+}
+
+/*
+ * Initialize exclusive zones around @n islands.
+ */
+static void
+xzone_init(int n)
+{
+ int i, c;
+
+ for (i = 0; i < WORLD_SZ(); i++)
+ xzone[i] = -1;
+
+ for (c = 0; c < n; c++)
+ xzone_around_island(c, id);
+}
+
+/*
+ * Can island @c grow at @x,@y?
+ */
+static int
+can_grow_at(int c, int x, int y)
+{
+ return own[x][y] == -1 && xzone_ok(c, x, y);
+}
+
static int
try_to_grow(int c, int newx, int newy, int extra_dist)
{
- int d = (c < nc ? di : id) + extra_dist;
+ int d = c < nc ? di : id;
int i, px, py;
struct hexagon_iter hexit;
- if (own[newx][newy] != -1)
+ if (!can_grow_at(c, newx, newy))
return 0;
- for (i = 1; i <= d; ++i) {
- hexagon_first(&hexit, newx, newy, i, &px, &py);
+ for (i = 1; i <= extra_dist; i++) {
+ hexagon_first(&hexit, newx, newy, d + i, &px, &py);
do {
if (own[px][py] != -1 &&
own[px][py] != c &&
return 0;
} while (hexagon_next(&hexit, &px, &py));
}
+
+ xzone_around_sector(c, newx, newy,
+ c < nc ? di : DISTINCT_ISLANDS ? id : 0);
sectx[c][isecs[c]] = newx;
secty[c][isecs[c]] = newy;
isecs[c]++;
int done = 1;
int c, secs;
+ ctot = 0;
+ xzone_init(0);
+
for (c = 0; c < nc; ++c) {
isecs[c] = 0;
if (!try_to_grow(c, capx[c], capy[c], 0)
int stunted_islands = 0;
int c, secs, x, y, isiz;
+ xzone_init(nc);
+
for (c = nc; c < nc + ni; ++c) {
if (!place_island(c, &x, &y)) {
qprint("\nNo room for island #%d", c - nc + 1);
}
}
+/*
+ * Print a map to help visualize xzone[].
+ * This is for debugging.
+ */
+void
+print_xzone_map(void)
+{
+ int sx, sy, x, y, off;
+
+ for (sy = -WORLD_Y / 2; sy < WORLD_Y / 2; sy++) {
+ y = YNORM(sy);
+ printf("%4d ", sy);
+ for (sx = -WORLD_X / 2; sx < WORLD_X / 2; sx++) {
+ x = XNORM(sx);
+ off = XYOFFSET(x, y);
+ if ((x + y) & 1)
+ putchar(' ');
+ else if (own[x][y] >= 0)
+ putchar('-');
+ else if (xzone[off] >= 0)
+ putchar(numletter[xzone[off] % 62]);
+ else {
+ assert(own[x][y] == -1);
+ putchar(xzone[off] == -1 ? '.' : '!');
+ }
+ }
+ putchar('\n');
+ }
+}
+
+
/***************************************************************************
WRITE A SCRIPT FOR PLACING CAPITALS
****************************************************************************/