prog = empire$E
obj = expect.$O host.$O ipglob.$O linebuf.$O login.$O main.$O play.$O \
-ringbuf.$O secure.$O servcmd.$O sysdep_w32.$O termlib.$O version.$O \
-$(LIBOBJS)
+ringbuf.$O secure.$O servcmd.$O termlib.$O version.$O $(LIBOBJS)
all: $(prog)
rm $(mandir)/man6/empire.6
# FIXME generate from .d
-expect.$O: misc.h sysdep_w32.h proto.h
-host.$O: misc.h sysdep_w32.h
+expect.$O: misc.h proto.h
+host.$O: misc.h
linebuf.$O: linebuf.h
-login.$O: misc.h sysdep_w32.h proto.h
-main.$O: misc.h sysdep_w32.h version.h
-play.$O: linebuf.h misc.h sysdep_w32.h proto.h ringbuf.h secure.h
+login.$O: misc.h proto.h
+main.$O: misc.h version.h
+play.$O: linebuf.h misc.h proto.h ringbuf.h secure.h
ringbuf.$O: ringbuf.h
secure.$O: ringbuf.h secure.h
-servcmd.$O: misc.h sysdep_w32.h proto.h secure.h
-sysdep_w32.$O: misc.h sysdep_w32.h
+servcmd.$O: misc.h proto.h secure.h
termlib.$O: misc.h
version.$O: version.h
$(obj): config.h
main.$O: w32/unistd.h w32/w32types.h
play.$O: w32/sys/socket.h w32/unistd.h w32/w32types.h
ringbuf.$O: w32/sys/uio.h w32/w32types.h
-sysdep_w32.$O: w32/sys/socket.h
w32/w32io.$O: misc.h w32/sys/uio.h w32/w32types.h
w32/w32sockets.$O: w32/sys/socket.h w32/unistd.h w32/w32types.h
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998
- * Ron Koenderink, 2004-2005
+ * Ron Koenderink, 2004-2007
* Markus Armbruster, 2005-2009
*/
#include <config.h>
#include <stdlib.h>
-#ifndef _WIN32
+#ifdef _WIN32
+#include <windows.h>
+#include "sys/socket.h"
+#else
#include <pwd.h>
#endif
#include <unistd.h>
#define getuid() 0
#define getpwuid(uid) ((void)(uid), w32_getpw())
#define sysdep_init() w32_sysdep_init()
-#else
+
+struct passwd {
+ char *pw_name;
+};
+
+static struct passwd *w32_getpw(void);
+static void w32_sysdep_init(void);
+#else /* !_WIN32 */
#define sysdep_init() ((void)0)
-#endif
+#endif /* !_WIN32 */
static void
print_usage(char *program_name)
return 0;
}
+
+#ifdef _WIN32
+/*
+ * Get Windows user name
+ */
+static struct passwd *
+w32_getpw(void)
+{
+ static char unamebuf[128];
+ static struct passwd pwd;
+ DWORD unamesize;
+
+ unamesize = sizeof(unamebuf);
+ if (GetUserName(unamebuf, &unamesize)) {
+ pwd.pw_name = unamebuf;
+ if (unamesize == 0 || strlen(unamebuf) == 0)
+ pwd.pw_name = "nobody";
+ } else
+ pwd.pw_name = "nobody";
+ return &pwd;
+}
+
+static void
+w32_sysdep_init(void)
+{
+ int err;
+
+ /*
+ * stdout is unbuffered under Windows if connected to a character
+ * device, and putchar() screws up when printing multibyte strings
+ * bytewise to an unbuffered stream. Switch stdout to line-
+ * buffered mode. Unfortunately, ISO C allows implementations to
+ * screw that up, and of course Windows does. Manual flushing
+ * after each prompt is required.
+ */
+ setvbuf(stdout, NULL, _IOLBF, 4096);
+
+ err = w32_socket_init();
+ if (err != 0) {
+ printf("WSAStartup Failed, error code %d\n", err);
+ exit(1);
+ }
+}
+#endif
#define MISC_H
#include <stdio.h>
-#ifdef _WIN32
-#include "sysdep_w32.h"
-#endif
#define MAX(a, b) ((a) >= (b) ? (a) : (b))
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#define putso() ((void)0)
#define putse() ((void)0)
#endif /* !HAVE_CURSES_TERMINFO */
+
int recvline(int s, char *buf);
int parseid(char *);
int expect(int s, int match, char *buf);
void servercmd(int, char *, int);
void outch(char);
+#ifdef _MSC_VER
+#define pclose _pclose
+#define popen _popen
+#define snprintf _snprintf
+#endif
+
#endif
+++ /dev/null
-/*
- * Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * ---
- *
- * See files README, COPYING and CREDITS in the root of the source
- * tree for related information and legal notices. It is expected
- * that future projects/authors will amend these files as needed.
- *
- * ---
- *
- * sysdep_w32.c: system dependent functions for WIN32 environments
- *
- * Known contributors to this file:
- * Ron Koenderink, 2007
- * Markus Armbruster, 2009
- */
-
-#ifdef _WIN32
-#include <config.h>
-
-#include <stdlib.h>
-#include <windows.h>
-#include "misc.h"
-#include "sys/socket.h"
-
-/*
- * Get user name in the WIN32 environment
- */
-struct passwd *
-w32_getpw(void)
-{
- static char unamebuf[128];
- static struct passwd pwd;
- DWORD unamesize;
-
- unamesize = sizeof(unamebuf);
- if (GetUserName(unamebuf, &unamesize)) {
- pwd.pw_name = unamebuf;
- if (unamesize == 0 || strlen(unamebuf) == 0)
- pwd.pw_name = "nobody";
- } else
- pwd.pw_name = "nobody";
- return &pwd;
-}
-
-void
-w32_sysdep_init(void)
-{
- int err;
-
- /*
- * stdout is unbuffered under Windows if connected to a character
- * device, and putchar() screws up when printing multibyte strings
- * bytewise to an unbuffered stream. Switch stdout to line-
- * buffered mode. Unfortunately, ISO C allows implementations to
- * screw that up, and of course Windows does. Manual flushing
- * after each prompt is required.
- */
- setvbuf(stdout, NULL, _IOLBF, 4096);
-
- err = w32_socket_init();
- if (err != 0) {
- printf("WSAStartup Failed, error code %d\n", err);
- exit(1);
- }
-}
-
-#endif /* _WIN32 */
+++ /dev/null
-/*
- * Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * ---
- *
- * See files README, COPYING and CREDITS in the root of the source
- * tree for related information and legal notices. It is expected
- * that future projects/authors will amend these files as needed.
- *
- * ---
- *
- * sysdep_w32.h: system dependent support for WIN32 environments
- *
- * Known contributors to this file:
- * Ron Koenderink, 2007
- * Markus Armbruster, 2009
- */
-
-#ifndef _SYSDEF_W32_H
-#include <stdio.h>
-
-struct passwd {
- char *pw_name;
-};
-
-extern struct passwd *w32_getpw(void);
-extern void w32_sysdep_init(void);
-
-#ifdef _MSC_VER
-#define pclose _pclose
-#define popen _popen
-#define snprintf _snprintf
-#endif
-#endif