Several headers define macros that use ef_ptr() without including
"file.h". Fix that. Drop redundant inclusions elsewhere.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
110 files changed:
#ifndef COMMANDS_H
#define COMMANDS_H
-#include "file.h"
#include "nat.h"
#include "nsc.h"
#include "player.h"
#ifndef COMMODITY_H
#define COMMODITY_H
-#include <time.h>
+#include "file.h"
#include "types.h"
#include "item.h"
#ifndef GAME_H
#define GAME_H
-#include <time.h>
+#include "file.h"
struct gamestr {
/* initial part must match struct empobj */
#ifndef LAND_H
#define LAND_H
-#include <time.h>
+#include "file.h"
#include "item.h"
#include "retreat.h"
#include "types.h"
#ifndef LOAN_H
#define LOAN_H
-#include <time.h>
+#include "file.h"
#include "types.h"
#define MAXLOAN 100000
#ifndef LOST_H
#define LOST_H
-#include <time.h>
+#include "file.h"
#include "types.h"
struct loststr {
#ifndef NAT_H
#define NAT_H
-#include <time.h>
+#include "file.h"
#include "types.h"
#define NATID_BAD 255
#ifndef NEWS_H
#define NEWS_H
-#include <time.h>
+#include "file.h"
#include "nsc.h"
struct nwsstr {
#ifndef NUKE_H
#define NUKE_H
-#include <time.h>
+#include "file.h"
#include "item.h"
#include "types.h"
#ifndef PLANE_H
#define PLANE_H
-#include <time.h>
+#include "file.h"
#include "item.h"
#include "queue.h"
#include "types.h"
#ifndef POWER_H
#define POWER_H
+#include "file.h"
#include "types.h"
struct powstr {
#ifndef SECT_H
#define SECT_H
-#include <time.h>
+#include "file.h"
#include "item.h"
#include "types.h"
#ifndef SHIP_H
#define SHIP_H
-#include <time.h>
+#include "file.h"
#include "item.h"
#include "retreat.h"
#include "types.h"
#ifndef TRADE_H
#define TRADE_H
-#include <time.h>
+#include "file.h"
#include "types.h"
struct trdstr {
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "sect.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#include "file.h"
#include "unit.h"
struct clink {
#include <config.h>
-#include "file.h"
#include "match.h"
#include "nat.h"
#include "prototypes.h"
#include <stdio.h>
#include <stdlib.h>
#include "empobj.h"
-#include "file.h"
#include "misc.h"
#include "nsc.h"
#include "product.h"
#include <config.h>
#include "empobj.h"
-#include "file.h"
#include "news.h"
#include "optlist.h"
#include "product.h"
#include <assert.h>
#include <stddef.h>
#include "commodity.h"
-#include "file.h"
#include "game.h"
#include "land.h"
#include "loan.h"
#include <config.h>
#include <math.h>
-#include "file.h"
#include "game.h"
#include "optlist.h"
#include "server.h"
#include <config.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "optlist.h"
#include <config.h>
#include <string.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "optlist.h"
#include <stdlib.h>
#include "empobj.h"
-#include "file.h"
#include "optlist.h"
#include "news.h"
#include "nsc.h"
#include <limits.h>
#include <stdio.h>
#include <string.h>
-#include "file.h"
#include "nat.h"
#include "nsc.h"
#include "optlist.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "path.h"
#include <config.h>
-#include "file.h"
#include "nat.h"
double
#include <config.h>
-#include "file.h"
#include "item.h"
#include "land.h"
#include "match.h"
#include <config.h>
#include <time.h>
-#include "file.h"
#include "game.h"
#include "misc.h"
#include "nat.h"
#include <ctype.h>
#include <limits.h>
-#include "file.h"
#include "nat.h"
#include "xdump.h"
#include <stdlib.h>
#include <string.h>
#include <time.h>
-#include "file.h"
#include "match.h"
#include "nat.h"
#include "nsc.h"
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "optlist.h"
#include "chance.h"
#include "com.h"
#include "empio.h"
-#include "file.h"
#include "journal.h"
#include "match.h"
#include "misc.h"
#include <stdio.h>
#include <time.h>
#include "com.h"
-#include "file.h"
#include "game.h"
#include "match.h"
#include "misc.h"
#include <config.h>
-#include "file.h"
#include "game.h"
#include "misc.h"
#include "nat.h"
#include "com.h"
#include "empio.h"
#include "empthread.h"
-#include "file.h"
#include "journal.h"
#include "match.h"
#include "misc.h"
#include <config.h>
-#include "file.h"
#include "nat.h"
#include "prototypes.h"
#include "chance.h"
#include "empio.h"
#include "empthread.h"
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "optlist.h"
#include <stdarg.h>
#include "actofgod.h"
-#include "file.h"
#include "news.h"
#include "optlist.h"
#include "player.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "land.h"
#include "map.h"
#include "misc.h"
#include <config.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "plane.h"
#include "chance.h"
#include "combat.h"
#include "empobj.h"
-#include "file.h"
#include "map.h"
#include "misc.h"
#include "mission.h"
#include <config.h>
-#include "file.h"
#include "land.h"
#include "misc.h"
#include "nsc.h"
#include <config.h>
-#include "file.h"
#include "game.h"
#include "news.h"
#include "player.h"
#include <config.h>
#include "commodity.h"
-#include "file.h"
#include "loan.h"
#include "nat.h"
#include "news.h"
#include <ctype.h>
#include "commodity.h"
#include "empobj.h"
-#include "file.h"
#include "player.h"
#include "prototypes.h"
#include "xy.h"
#include <config.h>
-#include "file.h"
#include "path.h"
#include "prototypes.h"
#include "sect.h"
#include <config.h>
-#include "file.h"
#include "land.h"
#include "nsc.h"
#include "player.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "land.h"
#include "map.h"
#include "misc.h"
#include <config.h>
-#include "file.h"
#include "loan.h"
#include "nat.h"
#include "player.h"
#include <config.h>
-#include "file.h"
#include "nsc.h"
#include "prototypes.h"
#include "unit.h"
#include <config.h>
-#include "file.h"
#include "nat.h"
#include "news.h"
#include "optlist.h"
#include <config.h>
-#include "file.h"
#include "land.h"
#include "lost.h"
#include "misc.h"
#include "chance.h"
#include "damage.h"
-#include "file.h"
#include "land.h"
#include "nat.h"
#include "optlist.h"
#include <ctype.h>
#include "chance.h"
-#include "file.h"
#include "land.h"
#include "misc.h"
#include "nat.h"
#include "combat.h"
#include "damage.h"
#include "empobj.h"
-#include "file.h"
#include "misc.h"
#include "mission.h"
#include "news.h"
#include <config.h>
-#include "file.h"
#include "lost.h"
#include "misc.h"
#include "optlist.h"
#include <ctype.h>
#include "com.h"
#include "empobj.h"
-#include "file.h"
#include "land.h"
#include "map.h"
#include "match.h"
#include <stdlib.h>
#include "chance.h"
#include "empobj.h"
-#include "file.h"
#include "item.h"
#include "misc.h"
#include "mission.h"
#include <ctype.h>
#include "chance.h"
#include "damage.h"
-#include "file.h"
#include "map.h"
#include "nsc.h"
#include "path.h"
#include <stdlib.h>
#include "chance.h"
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "news.h"
#include <ctype.h>
#include <stdlib.h>
-#include "file.h"
#include "match.h"
#include "misc.h"
#include "nat.h"
#include <config.h>
#include <ctype.h>
-#include "file.h"
#include "nat.h"
#include "prototypes.h"
#include <config.h>
-#include "file.h"
#include "path.h"
#include "prototypes.h"
#include "sect.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "nat.h"
#include "news.h"
#include "optlist.h"
#include <config.h>
-#include "file.h"
#include "lost.h"
#include "misc.h"
#include "nuke.h"
#include <config.h>
#include "empobj.h"
-#include "file.h"
#include "land.h"
#include "misc.h"
#include "nsc.h"
#include <config.h>
-#include "file.h"
#include "optlist.h"
#include "path.h"
#include "player.h"
#include <config.h>
-#include "file.h"
#include "lost.h"
#include "misc.h"
#include "optlist.h"
#include "chance.h"
#include "empobj.h"
-#include "file.h"
#include "item.h"
#include "land.h"
#include "map.h"
#include <stdarg.h>
#include <stdlib.h>
#include "empio.h"
-#include "file.h"
#include "journal.h"
#include "misc.h"
#include "nat.h"
#include <config.h>
#include <stdlib.h>
-#include "file.h"
#include "map.h"
#include "misc.h"
#include "nat.h"
#include <config.h>
-#include "file.h"
#include "nat.h"
#include "news.h"
#include "optlist.h"
#include <config.h>
-#include "file.h"
#include "nsc.h"
#include "path.h"
#include "player.h"
#include <config.h>
#include <ctype.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "nsc.h"
#include <stdlib.h>
#include "chance.h"
-#include "file.h"
#include "land.h"
#include "map.h"
#include "misc.h"
#include <config.h>
#include <ctype.h>
-#include "file.h"
#include "game.h"
#include "lost.h"
#include "misc.h"
#include "combat.h"
#include "damage.h"
-#include "file.h"
#include "land.h"
#include "misc.h"
#include "nsc.h"
#include <config.h>
-#include "file.h"
#include "lost.h"
#include "misc.h"
#include "optlist.h"
#include <config.h>
#include <math.h>
-#include "file.h"
#include "game.h"
#include "item.h"
#include "land.h"
#include "chance.h"
#include "damage.h"
#include "empobj.h"
-#include "file.h"
#include "map.h"
#include "misc.h"
#include "mission.h"
#include "player.h"
#include "xy.h"
#include "nsc.h"
-#include "file.h"
#include "prototypes.h"
#include "unit.h"
#include <config.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "nsc.h"
#include <math.h>
#include "chance.h"
#include "empobj.h"
-#include "file.h"
#include "land.h"
#include "nat.h"
#include "optlist.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "empobj.h"
#include "game.h"
#include "land.h"
#include <config.h>
#include "empobj.h"
-#include "file.h"
#include "item.h"
#include "land.h"
#include "loan.h"
#include <config.h>
#include <math.h>
-#include "file.h"
#include "map.h"
#include "optlist.h"
#include "path.h"
#include <stdarg.h>
#include <sys/uio.h>
#include <unistd.h>
-#include "file.h"
#include "misc.h"
#include "nat.h"
#include "optlist.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "update.h"
#include <config.h>
-#include "file.h"
#include "item.h"
#include "optlist.h"
#include "path.h"
#include <config.h>
-#include "file.h"
#include "item.h"
#include "optlist.h"
#include "path.h"
#include <stdlib.h>
#include <sys/resource.h>
-#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "path.h"
#include <math.h>
#include "chance.h"
-#include "file.h"
#include "land.h"
#include "lost.h"
#include "nat.h"
#include <sys/resource.h>
#include "empthread.h"
-#include "file.h"
#include "game.h"
#include "journal.h"
#include "optlist.h"
#include <config.h>
-#include "file.h"
#include "game.h"
#include "land.h"
#include "optlist.h"
#include <config.h>
#include <math.h>
-#include "file.h"
#include "nat.h"
#include "nsc.h"
#include "optlist.h"
#include <math.h>
#include "chance.h"
-#include "file.h"
#include "game.h"
#include "item.h"
#include "optlist.h"
#include <config.h>
#include "empobj.h"
-#include "file.h"
#include "land.h"
#include "nsc.h"
#include "prototypes.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "item.h"
#include "lost.h"
#include "optlist.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "lost.h"
#include "nat.h"
#include "optlist.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "lost.h"
#include "optlist.h"
#include "prototypes.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "item.h"
#include "nat.h"
#include "optlist.h"
#include <config.h>
-#include "file.h"
#include "nat.h"
#include "update.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "land.h"
#include "lost.h"
#include "nat.h"
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "item.h"
#include "land.h"
#include "lost.h"
#include <math.h>
#include "chance.h"
-#include "file.h"
#include "land.h"
#include "lost.h"
#include "nat.h"
#include <time.h>
#include "chance.h"
#include "empthread.h"
-#include "file.h"
#include "game.h"
#include "misc.h"
#include "optlist.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
-#include "file.h"
#include "optlist.h"
#include "nat.h"
#include "prototypes.h"
#include <stdio.h>
#include <unistd.h>
#include "chance.h"
-#include "file.h"
#include "optlist.h"
#include "prototypes.h"
#include "sect.h"
#include <errno.h>
#include <sys/stat.h>
#include <unistd.h>
-#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "prototypes.h"