arguments. In this case, \*Qedit\*U just sets the properties, and
does not enter interactive mode.
.s1
-.SA "setsector, setresource, give, Deity"
+.SA "give, Deity"
.NA give "Give(take) Commodities"
.LV Expert
.SY "give <COMM> <SECTS> <NUM>"
-.SA "setsector, setresource, edit, Deity"
+.SA "edit, Deity"
.TH Command SETRESOURCE
.NA setresource "Change resources of a sector"
-.LV Expert
+.LV Obsolete
.SY "setresource <TYPE> <SECTS> <NUM>"
-.SA "swapsector, give, setsector, Deity"
+This command is obsolete and will go away in a future version. Use
+\*Qedit\*U instead.
+.SA "swapsector, give, Deity"
.TH Command SETSECTOR
.NA setsector "Change stats of a sector"
-.LV Expert
+.LV Obsolete
.SY "setsector <TYPE> <SECTS> <NUM>"
-You can change anything that appears in dump or peek (I think).
-.SA "give, setresource, edit, dump, peek, Deity"
+This command is obsolete and will go away in a future version. Use
+\*Qedit\*U instead.
+.SA "give, edit, Deity"
transferred to the new location. The only change that is made is that
dist paths are wiped.
-.SA "give, setsector, setresource, Deity"
+.SA "give, edit, Deity"