#include "optlist.h"
static void look_ship(struct shpstr *lookship);
+static void look_land(struct lndstr *lookland);
int
look(void)
pr("%s (#%d) %s @ %s\n",
cname(sp->shp_own), sp->shp_own, prship(sp),
xyas(sp->shp_x, sp->shp_y, player->cnum));
+ if (opt_HIDDEN)
+ setcont(player->cnum, sp->shp_own, FOUND_LOOK);
}
}
-static void look_land(struct lndstr *lookland);
-
int
llook(void)
{
cname(lp->lnd_own), lp->lnd_own,
prland(lp), ldround((double)total_mil(lp), 20),
xyas(lp->lnd_x, lp->lnd_y, player->cnum));
+ if (opt_HIDDEN)
+ setcont(player->cnum, lp->lnd_own, FOUND_LOOK);
}
for (i = 0; NULL != (pp = getplanep(i)); i++) {
if (pp->pln_own == player->cnum || pp->pln_own == 0)
pr("%s (#%d) %s @ %s\n",
cname(pp->pln_own), pp->pln_own,
prplane(pp), xyas(pp->pln_x, pp->pln_y, player->cnum));
+ if (opt_HIDDEN)
+ setcont(player->cnum, pp->pln_own, FOUND_LOOK);
}
}