Commit
35ecc008c fixed take_casualties() to destroy land units only
when casualties demand it. This test demonstrated the change: inf#29
no longer dies. Good. However, this lost coverage of land units
dying in a sucessful defense. Bad.
I could tweak inf#29 to get destroyed again, but that would lose
coverage of the bug fixed by commit
35ecc008c. Make linf#28 die
instead.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "tester" 0 0 0 0 0 0 0 45 255 0 0 123456764 0 0 0 0 0.00000 0.00000 0.00000 0.00000
1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "tester" 0 0 0 0 0 1 0 15 255 0 0 10795 0 0 0 0 102.920 3.48828 21.0945 12.3379
2 active (flash beep coastwatch sonar techlists) "2" "2" "127.0.0.1" "tester" -2 0 0 0 0 1 0 15 255 0 975 -6221 0 0 0 0 101.147 1.74414 15.2381 2.74222
0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "tester" 0 0 0 0 0 0 0 45 255 0 0 123456764 0 0 0 0 0.00000 0.00000 0.00000 0.00000
1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "tester" 0 0 0 0 0 1 0 15 255 0 0 10795 0 0 0 0 102.920 3.48828 21.0945 12.3379
2 active (flash beep coastwatch sonar techlists) "2" "2" "127.0.0.1" "tester" -2 0 0 0 0 1 0 15 255 0 975 -6221 0 0 0 0 101.147 1.74414 15.2381 2.74222
-3 active (flash beep coastwatch sonar techlists) "3" "3" "127.0.0.1" "tester" 1 -1 0 0 0 1 0 15 255 0 0 4337 0 0 0 0 101.147 1.74414 15.2381 4.44444
-4 active (flash beep coastwatch sonar techlists) "4" "4" "127.0.0.1" "tester" -1 -1 0 0 0 1 0 15 255 0 0 17644 0 0 0 0 31.5848 1.74414 3.04762 4.44444
-5 active (flash beep coastwatch sonar techlists) "5" "5" "127.0.0.1" "tester" -16 -8 0 0 0 1 0 15 255 0 0 26437 0 0 0 0 101.147 1.74414 15.2381 4.44444
+3 active (flash beep coastwatch sonar techlists) "3" "3" "127.0.0.1" "tester" 1 -1 0 0 0 1 0 15 255 0 0 4338 0 0 0 0 101.147 1.74414 15.2381 4.44444
+4 active (flash beep coastwatch sonar techlists) "4" "4" "127.0.0.1" "tester" -1 -1 0 0 0 1 0 15 255 0 0 17680 0 0 0 0 31.5848 1.74414 3.04762 4.44444
+5 active (flash beep coastwatch sonar techlists) "5" "5" "127.0.0.1" "tester" -16 -8 0 0 0 1 0 15 255 0 0 26438 0 0 0 0 101.147 1.74414 15.2381 4.44444
6 active (flash beep coastwatch sonar techlists) "6" "6" "127.0.0.1" "tester" 0 8 0 0 0 1 0 15 255 0 0 24353 0 0 0 0 101.147 1.74414 15.2381 4.44444
7 active (flash beep coastwatch sonar techlists) "7" "7" "127.0.0.1" "tester" -2 8 0 0 0 1 0 15 255 0 0 25719 0 0 0 0 101.147 1.74414 15.2381 4.44444
/config
6 active (flash beep coastwatch sonar techlists) "6" "6" "127.0.0.1" "tester" 0 8 0 0 0 1 0 15 255 0 0 24353 0 0 0 0 101.147 1.74414 15.2381 4.44444
7 active (flash beep coastwatch sonar techlists) "7" "7" "127.0.0.1" "tester" -2 8 0 0 0 1 0 15 255 0 0 25719 0 0 0 0 101.147 1.74414 15.2381 4.44444
/config
0 4 0 0 -12 -8
0 4 3 25 -12 -8
0 4 3 26 -12 -8
0 4 0 0 -12 -8
0 4 3 25 -12 -8
0 4 3 26 -12 -8
0 4 0 0 -16 -6
0 4 0 0 -8 -6
/config
0 4 0 0 -16 -6
0 4 0 0 -8 -6
/config
Play#0 output Play#0 1 2 32 22% 7.1K 1.9K 0 0 0 0 1 5 3 3 3 100
Play#0 output Play#0 1 528.93
Play#0 output Play#0 1 4 64 8% 25K 1.3K 0 0 0 20K 21 4.0K 0 10 19 25K
Play#0 output Play#0 1 2 32 22% 7.1K 1.9K 0 0 0 0 1 5 3 3 3 100
Play#0 output Play#0 1 528.93
Play#0 output Play#0 1 4 64 8% 25K 1.3K 0 0 0 20K 21 4.0K 0 10 19 25K
- Play#0 output Play#0 1 305.26
+ Play#0 output Play#0 1 304.86
Play#0 output Play#0 1 3 64 14% 17K 170 0 0 0 0 0 0 0 0 0 -100
Play#0 output Play#0 1 251.70
Play#0 output Play#0 1 6 8 88% 4.0K 168 0 0 0 0 0 0 3 1 3 25K
Play#0 output Play#0 1 3 64 14% 17K 170 0 0 0 0 0 0 0 0 0 -100
Play#0 output Play#0 1 251.70
Play#0 output Play#0 1 6 8 88% 4.0K 168 0 0 0 0 0 0 3 1 3 25K
Play#0 output Play#0 1 1 2,6 k .......... .......... 0 0 0 2 0 0 0 0 45 0
Play#0 output Play#0 1 1 4,6 k .......... .......... 0 0 0 58 0 0 0 0 9999 0
Play#0 output Play#0 1 1 6,6 - .......... .......... 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 2,6 k .......... .......... 0 0 0 2 0 0 0 0 45 0
Play#0 output Play#0 1 1 4,6 k .......... .......... 0 0 0 58 0 0 0 0 9999 0
Play#0 output Play#0 1 1 6,6 - .......... .......... 0 0 0 0 0 0 0 0 0 0
- Play#0 output Play#0 1 1 8,6 f .......... .......... 0 0 0 0 0 0 0 5 16 0
- Play#0 output Play#0 1 1 10,6 ! .......... .......... 0 0 0 0 0 0 0 0 14 0
+ Play#0 output Play#0 1 1 8,6 f .......... .......... 0 0 0 0 0 0 0 5 15 0
+ Play#0 output Play#0 1 1 10,6 ! .......... .......... 0 0 0 0 0 0 0 0 13 0
Play#0 output Play#0 1 1 12,6 * .......... .......... 0 0 0 0 0 0 0 0 8 0
Play#0 output Play#0 1 1 14,6 h .......... .......... 0 0 0 0 0 0 0 40 0 0
Play#0 output Play#0 1 1 -15,7 t .......... .......... 0 0 0 0 5 0 25 1 0 0
Play#0 output Play#0 1 1 12,6 * .......... .......... 0 0 0 0 0 0 0 0 8 0
Play#0 output Play#0 1 1 14,6 h .......... .......... 0 0 0 0 0 0 0 40 0 0
Play#0 output Play#0 1 1 -15,7 t .......... .......... 0 0 0 0 5 0 25 1 0 0
Play#0 output Play#0 1 0 happiness, 0 education produced
Play#0 output Play#0 1 total pop was 16045, yielding 0.00 hap, 0.00 edu
Play#0 output Play#0 1 1.7834 technology (0.0000 + 1.7834), 1.7551 research (0.0000 + 1.7551) produced
Play#0 output Play#0 1 0 happiness, 0 education produced
Play#0 output Play#0 1 total pop was 16045, yielding 0.00 hap, 0.00 edu
Play#0 output Play#0 1 1.7834 technology (0.0000 + 1.7834), 1.7551 research (0.0000 + 1.7551) produced
- Play#0 output Play#0 1 money delta was $4437 for this update
+ Play#0 output Play#0 1 money delta was $4438 for this update
Play#0 output Play#0 6 0 640
Play#0 input nation 3
Play#0 command nation
Play#0 output Play#0 6 0 640
Play#0 input nation 3
Play#0 command nation
Play#0 output Play#0 1 (#3) 3 Nation Report Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640
Play#0 output Play#0 1 100% eff capital at 1,-1 has 9999 civilians & 0 military
Play#0 output Play#0 1 (#3) 3 Nation Report Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640
Play#0 output Play#0 1 100% eff capital at 1,-1 has 9999 civilians & 0 military
- Play#0 output Play#0 1 The treasury has $4337.00 Military reserves: 0
+ Play#0 output Play#0 1 The treasury has $4338.00 Military reserves: 0
Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44
Play#0 output Play#0 1 Technology.........101.15 Research........ 1.74
Play#0 output Play#0 1 Technology factor : 50.19% Plague factor : 1.98%
Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44
Play#0 output Play#0 1 Technology.........101.15 Research........ 1.74
Play#0 output Play#0 1 Technology factor : 50.19% Plague factor : 1.98%
Play#0 output Play#0 1 Partisans take over -12,-8!
Play#0 output Play#0 1 Guerrilla warfare in -10,-8
Play#0 output Play#0 1 body count: troops: 10, rebels: 5
Play#0 output Play#0 1 Partisans take over -12,-8!
Play#0 output Play#0 1 Guerrilla warfare in -10,-8
Play#0 output Play#0 1 body count: troops: 10, rebels: 5
+ Play#0 output Play#0 1 linf light infantry #28 dies fighting guerrillas in -8,-8
Play#0 output Play#0 1 Guerrilla warfare in -8,-8
Play#0 output Play#0 1 Guerrilla warfare in -8,-8
- Play#0 output Play#0 1 body count: troops: 7, rebels: 22
+ Play#0 output Play#0 1 body count: troops: 21, rebels: 22
Play#0 output Play#0 1 Guerrilla warfare in -6,-8
Play#0 output Play#0 1 body count: troops: 26, rebels: 52
Play#0 output Play#0 1 Revolutionary subversion reported in -13,-7!
Play#0 output Play#0 1 Guerrilla warfare in -6,-8
Play#0 output Play#0 1 body count: troops: 26, rebels: 52
Play#0 output Play#0 1 Revolutionary subversion reported in -13,-7!
Play#0 output Play#0 1 0 happiness, 0 education produced
Play#0 output Play#0 1 total pop was 24024, yielding 0.00 hap, 0.00 edu
Play#0 output Play#0 1 1.7834 technology (0.0000 + 1.7834), 1.7551 research (0.0000 + 1.7551) produced
Play#0 output Play#0 1 0 happiness, 0 education produced
Play#0 output Play#0 1 total pop was 24024, yielding 0.00 hap, 0.00 edu
Play#0 output Play#0 1 1.7834 technology (0.0000 + 1.7834), 1.7551 research (0.0000 + 1.7551) produced
- Play#0 output Play#0 1 Army delta $-786, Navy delta $-300, Air force delta $0
- Play#0 output Play#0 1 money delta was $-7356 for this update
+ Play#0 output Play#0 1 Army delta $-750, Navy delta $-300, Air force delta $0
+ Play#0 output Play#0 1 money delta was $-7320 for this update
Play#0 output Play#0 6 0 640
Play#0 input nation 4
Play#0 command nation
Play#0 output Play#0 6 0 640
Play#0 input nation 4
Play#0 command nation
Play#0 output Play#0 1 (#4) 4 Nation Report Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640
Play#0 output Play#0 1 100% eff capital at -1,-1 has 130 civilians & 0 military
Play#0 output Play#0 1 (#4) 4 Nation Report Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 640
Play#0 output Play#0 1 100% eff capital at -1,-1 has 130 civilians & 0 military
- Play#0 output Play#0 1 The treasury has $17644.00 Military reserves: 0
+ Play#0 output Play#0 1 The treasury has $17680.00 Military reserves: 0
Play#0 output Play#0 1 Education.......... 3.05 Happiness....... 4.44
Play#0 output Play#0 1 Technology......... 31.58 Research........ 1.74
Play#0 output Play#0 1 Technology factor : 35.23% Plague factor : 1.29%
Play#0 output Play#0 1 Education.......... 3.05 Happiness....... 4.44
Play#0 output Play#0 1 Technology......... 31.58 Research........ 1.74
Play#0 output Play#0 1 Technology factor : 35.23% Plague factor : 1.29%
Play#0 output Play#0 1 5 20 inf infantry -16,-8 20% 0 0 60 10 50 42% 0 0
Play#0 output Play#0 1 5 21 inf infantry -14,-8 20% 0 0 60 10 50 42% 0 0
Play#0 output Play#0 1 4 24 spy infiltrato -12,-8 100% 0 0 60 0 170 42% 0 0
Play#0 output Play#0 1 5 20 inf infantry -16,-8 20% 0 0 60 10 50 42% 0 0
Play#0 output Play#0 1 5 21 inf infantry -14,-8 20% 0 0 60 10 50 42% 0 0
Play#0 output Play#0 1 4 24 spy infiltrato -12,-8 100% 0 0 60 0 170 42% 0 0
- Play#0 output Play#0 1 4 28 linf light infa -8,-8 76% 14 0 48 9 50 42% 0 0
Play#0 output Play#0 1 4 29 inf infantry -6,-8 14% 24 0 47 8 50 42% 0 0
Play#0 output Play#0 1 4 29 inf infantry -6,-8 14% 24 0 47 8 50 42% 0 0
- Play#0 output Play#0 1 15 units
+ Play#0 output Play#0 1 14 units
Play#0 output Play#0 6 0 640
Play#0 input read 5
Play#0 command read
Play#0 output Play#0 6 0 640
Play#0 input read 5
Play#0 command read
Play#0 output Play#0 1 total pop was 190, yielding 0.00 hap, 0.00 edu
Play#0 output Play#0 1 1.7834 technology (0.0000 + 1.7834), 1.7551 research (0.0000 + 1.7551) produced
Play#0 output Play#0 1 Army delta $-60, Navy delta $0, Air force delta $0
Play#0 output Play#0 1 total pop was 190, yielding 0.00 hap, 0.00 edu
Play#0 output Play#0 1 1.7834 technology (0.0000 + 1.7834), 1.7551 research (0.0000 + 1.7551) produced
Play#0 output Play#0 1 Army delta $-60, Navy delta $0, Air force delta $0
- Play#0 output Play#0 1 money delta was $1437 for this update
+ Play#0 output Play#0 1 money delta was $1438 for this update
Play#0 output Play#0 6 0 640
Play#0 input nation 5
Play#0 command nation
Play#0 output Play#0 6 0 640
Play#0 input nation 5
Play#0 command nation
Play#0 output Play#0 1 (#5) 5 Nation Report Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 99
Play#0 output Play#0 1 No capital (was at -16,-8).
Play#0 output Play#0 1 (#5) 5 Nation Report Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Nation status is ACTIVE Bureaucratic Time Units: 99
Play#0 output Play#0 1 No capital (was at -16,-8).
- Play#0 output Play#0 1 The treasury has $26437.00 Military reserves: 0
+ Play#0 output Play#0 1 The treasury has $26438.00 Military reserves: 0
Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44
Play#0 output Play#0 1 Technology.........101.15 Research........ 1.74
Play#0 output Play#0 1 Technology factor : 50.19% Plague factor : 1.98%
Play#0 output Play#0 1 Education.......... 15.24 Happiness....... 4.44
Play#0 output Play#0 1 Technology.........101.15 Research........ 1.74
Play#0 output Play#0 1 Technology factor : 50.19% Plague factor : 1.98%
Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
Play#0 output Play#0 1 6 0,8 c .......... .......... 0 0 0 0 0 0 0 400 400 0
Play#0 output Play#0 1 6 2,8 - .......... .......... 0 0 0 0 0 0 0 384 394 0
Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
Play#0 output Play#0 1 6 0,8 c .......... .......... 0 0 0 0 0 0 0 400 400 0
Play#0 output Play#0 1 6 2,8 - .......... .......... 0 0 0 0 0 0 0 384 394 0
- Play#0 output Play#0 1 6 4,8 f .......... .......... 0 0 0 0 0 0 0 391 395 0
+ Play#0 output Play#0 1 6 4,8 f .......... .......... 0 0 0 0 0 0 0 391 396 0
Play#0 output Play#0 1 6 6,8 * .......... .......... 0 0 0 0 0 0 0 386 396 0
Play#0 output Play#0 1 6 8,8 h .......... .......... 0 0 0 0 0 0 0 400 400 0
Play#0 output Play#0 1 6 6,8 * .......... .......... 0 0 0 0 0 0 0 386 396 0
Play#0 output Play#0 1 6 8,8 h .......... .......... 0 0 0 0 0 0 0 400 400 0
- Play#0 output Play#0 1 6 10,8 ! .......... .......... 0 0 0 0 0 0 0 391 396 0
+ Play#0 output Play#0 1 6 10,8 ! .......... .......... 0 0 0 0 0 0 0 391 395 0
Play#0 output Play#0 1 6 12,8 * .......... .......... 0 0 0 0 0 0 0 393 398 0
Play#0 output Play#0 1 6 14,8 h .......... .......... 0 0 0 0 0 0 0 400 400 0
Play#0 output Play#0 1 8 sectors
Play#0 output Play#0 1 6 12,8 * .......... .......... 0 0 0 0 0 0 0 393 398 0
Play#0 output Play#0 1 6 14,8 h .......... .......... 0 0 0 0 0 0 0 400 400 0
Play#0 output Play#0 1 8 sectors
| win shootout in loyal sector (no takeover)
edit l -10,-8 x 20 X 4
give m -10,-8 10
| win shootout in loyal sector (no takeover)
edit l -10,-8 x 20 X 4
give m -10,-8 10
-| lose shootout, linf#28 survives
+| lose shootout, linf#28 dies
edit l -8,-8 x 22 X 4 O 2 l 50
give m -8,-8 1
edit l -8,-8 x 22 X 4 O 2 l 50
give m -8,-8 1
-edit u 20 U 28 L -8,-8 T linf m 20
-| lose shootout, inf#29 dies
+edit u 20 U 28 L -8,-8 T linf e 15 m 20
+| lose shootout, inf#29 survives
edit l -6,-8 x 52 X 4 O 2 l 50
edit u 20 U 29 L -6,-8 e 40 m 50
| military to direct moving che
edit l -6,-8 x 52 X 4 O 2 l 50
edit u 20 U 29 L -6,-8 e 40 m 50
| military to direct moving che