--- /dev/null
+/*
+ * Empire - A multi-player, client/server Internet based war game.
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * ---
+ *
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
+ *
+ * ---
+ *
+ * sys/socket.h: POSIX socket emulation for WIN32
+ *
+ * Known contributors to this file:
+ * Ron Koenderink, 2007
+ */
+
+#ifndef SYS_SOCKET_H
+#define SYS_SOCKET_H
+
+#include <winsock2.h>
+#undef NS_ALL
+
+#endif /* SYS_SOCKET_H */